Use static image when opengl context is not available

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
This commit is contained in:
Trial97
2025-12-16 13:36:28 +02:00
parent fc3c5cba30
commit 177e7b272b
4 changed files with 53 additions and 8 deletions

View File

@@ -325,3 +325,9 @@ void SkinOpenGLWindow::setElytraVisible(bool visible)
if (m_scene)
m_scene->setElytraVisible(visible);
}
bool SkinOpenGLWindow::hasOpenGL()
{
QOpenGLContext ctx;
return ctx.create();
}