refactor FlameCheckUpdate to remove qEventLoop (#3046)

This commit is contained in:
TheKodeToad
2025-03-20 09:34:26 +00:00
committed by GitHub
15 changed files with 192 additions and 251 deletions

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@@ -1,5 +1,4 @@
#include <QDebug>
#include <QNetworkAccessManager>
#include <QNetworkReply>
#include <QNetworkRequest>

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@@ -1,12 +1,9 @@
#pragma once
#include <QMultiMap>
#include <QString>
#include <memory>
#include "QObjectPtr.h"
class MinecraftAccount;
class QNetworkAccessManager;
struct AuthSession {
bool MakeOffline(QString offline_playername);