Merge branch 'develop' of https://github.com/PrismLauncher/PrismLauncher into refactor/NetActions
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
This commit is contained in:
@@ -472,8 +472,9 @@ void FlameCreationTask::setupDownloadJob(QEventLoop& loop)
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switch (result.type) {
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case Flame::File::Type::Folder: {
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logWarning(tr("This 'Folder' may need extracting: %1").arg(relpath));
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// fall-through intentional, we treat these as plain old mods and dump them wherever.
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// fallthrough intentional, we treat these as plain old mods and dump them wherever.
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}
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/* fallthrough */
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case Flame::File::Type::SingleFile:
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case Flame::File::Type::Mod: {
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if (!result.url.isEmpty()) {
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@@ -564,6 +565,8 @@ void FlameCreationTask::validateZIPResouces()
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if (FS::move(localPath, destPath)) {
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return destPath;
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}
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} else {
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qDebug() << "Target folder of" << fileName << "is correct at" << targetFolder;
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}
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return localPath;
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};
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@@ -585,6 +588,9 @@ void FlameCreationTask::validateZIPResouces()
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QString worldPath;
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switch (type) {
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case PackedResourceType::Mod :
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validatePath(fileName, targetFolder, "mods");
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break;
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case PackedResourceType::ResourcePack :
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validatePath(fileName, targetFolder, "resourcepacks");
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break;
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@@ -594,9 +600,6 @@ void FlameCreationTask::validateZIPResouces()
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case PackedResourceType::DataPack :
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validatePath(fileName, targetFolder, "datapacks");
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break;
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case PackedResourceType::Mod :
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validatePath(fileName, targetFolder, "mods");
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break;
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case PackedResourceType::ShaderPack :
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// in theroy flame API can't do this but who knows, that *may* change ?
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// better to handle it if it *does* occure in the future
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