Data pack management
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
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39
launcher/ui/pages/instance/DataPackPage.h
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39
launcher/ui/pages/instance/DataPackPage.h
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// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "ExternalResourcesPage.h"
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#include "minecraft/mod/DataPackFolderModel.h"
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#include "ui_ExternalResourcesPage.h"
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class DataPackPage : public ExternalResourcesPage {
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Q_OBJECT
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public:
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explicit DataPackPage(MinecraftInstance* instance, std::shared_ptr<DataPackFolderModel> model, QWidget* parent = 0);
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QString displayName() const override { return tr("Data packs"); }
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QIcon icon() const override { return APPLICATION->getThemedIcon("datapacks"); }
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QString id() const override { return "datapacks"; }
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QString helpPage() const override { return "Data-packs"; }
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bool shouldDisplay() const override { return true; }
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public slots:
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bool onSelectionChanged(const QModelIndex& current, const QModelIndex& previous) override;
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void downloadDataPacks();
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};
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