Remove usage of SIGNAL/SLOT macro
Signed-off-by: Yihe Li <winmikedows@hotmail.com>
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@@ -87,10 +87,9 @@ SkinManageDialog::SkinManageDialog(QWidget* parent, MinecraftAccountPtr acct)
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contentsWidget->installEventFilter(this);
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contentsWidget->setModel(&m_list);
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connect(contentsWidget, SIGNAL(doubleClicked(QModelIndex)), SLOT(activated(QModelIndex)));
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connect(contentsWidget, &QAbstractItemView::doubleClicked, this, &SkinManageDialog::activated);
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connect(contentsWidget->selectionModel(), SIGNAL(selectionChanged(QItemSelection, QItemSelection)),
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SLOT(selectionChanged(QItemSelection, QItemSelection)));
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connect(contentsWidget->selectionModel(), &QItemSelectionModel::selectionChanged, this, &SkinManageDialog::selectionChanged);
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connect(m_ui->listView, &QListView::customContextMenuRequested, this, &SkinManageDialog::show_context_menu);
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connect(m_ui->elytraCB, &QCheckBox::stateChanged, this, [this]() {
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m_skinPreview->setElytraVisible(m_ui->elytraCB->isChecked());
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