Remove in-tree third party dependencies (#4405)

This commit is contained in:
Seth Flynn
2025-11-28 07:59:20 -05:00
committed by GitHub
16 changed files with 64 additions and 496 deletions

View File

@@ -104,9 +104,6 @@ endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DQT_WARN_DEPRECATED_UP_TO=0x060200")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DQT_DISABLE_DEPRECATED_UP_TO=0x060000")
# Fix aarch64 build for toml++
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DTOML_ENABLE_FLOAT16=0")
# set CXXFLAGS for build targets
set(CMAKE_CXX_FLAGS_RELEASE "-O2 -D_FORTIFY_SOURCE=2 ${CMAKE_CXX_FLAGS_RELEASE}")
@@ -174,20 +171,9 @@ endif()
option(BUILD_TESTING "Build the testing tree." ON)
find_package(ECM QUIET NO_MODULE)
if(NOT ECM_FOUND)
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/libraries/extra-cmake-modules/CMakeLists.txt")
message(STATUS "Using bundled ECM")
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/libraries/extra-cmake-modules/modules;${CMAKE_MODULE_PATH}")
else()
message(FATAL_ERROR
" Could not find ECM\n \n"
" Either install ECM using the system package manager or clone submodules\n"
" Submodules can be cloned with 'git submodule update --init --recursive'")
endif()
else()
set(CMAKE_MODULE_PATH "${ECM_MODULE_PATH};${CMAKE_MODULE_PATH}")
endif()
find_package(ECM NO_MODULE REQUIRED)
set(CMAKE_MODULE_PATH "${ECM_MODULE_PATH};${CMAKE_MODULE_PATH}")
include(CTest)
include(ECMAddTests)
if(BUILD_TESTING)
@@ -244,7 +230,6 @@ set(Launcher_DISCORD_URL "https://prismlauncher.org/discord" CACHE STRING "URL f
set(Launcher_SUBREDDIT_URL "https://prismlauncher.org/reddit" CACHE STRING "URL for the subreddit.")
# Builds
set(Launcher_FORCE_BUNDLED_LIBS OFF CACHE BOOL "Prevent using system libraries, if they are available as submodules")
set(Launcher_QT_VERSION_MAJOR "6" CACHE STRING "Major Qt version to build against")
# Java downloader
@@ -309,16 +294,6 @@ set(Launcher_BUILD_TIMESTAMP "${TODAY}")
################################ 3rd Party Libs ################################
# Successive configurations of cmake without cleaning the build dir will cause zlib fallback to fail due to cached values
# Record when fallback triggered and skip this find_package
if(NOT Launcher_FORCE_BUNDLED_LIBS AND NOT FORCE_BUNDLED_ZLIB)
find_package(ZLIB QUIET)
endif()
if(NOT ZLIB_FOUND)
set(FORCE_BUNDLED_ZLIB TRUE CACHE BOOL "")
mark_as_advanced(FORCE_BUNDLED_ZLIB)
endif()
# Find the required Qt parts
if(Launcher_QT_VERSION_MAJOR EQUAL 6)
set(QT_VERSION_MAJOR 6)
@@ -335,6 +310,13 @@ if(Launcher_QT_VERSION_MAJOR EQUAL 6)
set(QT_LIBEXECS_DIR ${QT${QT_VERSION_MAJOR}_INSTALL_PREFIX}/${QT${QT_VERSION_MAJOR}_INSTALL_LIBEXECS})
endif()
find_package(cmark REQUIRED)
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
find_package(PkgConfig REQUIRED)
pkg_check_modules(gamemode REQUIRED IMPORTED_TARGET gamemode)
endif()
# Find libqrencode
## NOTE(@getchoo): Never use pkg-config with MSVC since the vcpkg port makes our install bundle fail to find the dll
if(MSVC)
@@ -348,29 +330,17 @@ else()
endif()
# Find libarchive through CMake packages, mainly for vcpkg
find_package(LibArchive QUIET)
find_package(LibArchive)
# CMake packages aren't available in most distributions of libarchive, so fallback to pkg-config
if(NOT LibArchive_FOUND)
find_package(PkgConfig REQUIRED)
pkg_check_modules(libarchive REQUIRED IMPORTED_TARGET libarchive)
endif()
if(NOT Launcher_FORCE_BUNDLED_LIBS)
# Find toml++
find_package(tomlplusplus 3.2.0 QUIET)
# Fallback to pkg-config (if available) if CMake files aren't found
if(NOT tomlplusplus_FOUND)
find_package(PkgConfig QUIET)
if(PkgConfig_FOUND)
pkg_check_modules(tomlplusplus IMPORTED_TARGET tomlplusplus>=3.2.0)
endif()
endif()
find_package(tomlplusplus 3.2.0 REQUIRED)
find_package(ZLIB REQUIRED)
# Find cmark
find_package(cmark QUIET)
endif()
include(ECMQtDeclareLoggingCategory)
####################################### Program Info #######################################
@@ -477,52 +447,9 @@ add_subdirectory(libraries/libnbtplusplus)
add_subdirectory(libraries/systeminfo) # system information library
add_subdirectory(libraries/launcher) # java based launcher part for Minecraft
add_subdirectory(libraries/javacheck) # java compatibility checker
if(FORCE_BUNDLED_ZLIB)
message(STATUS "Using bundled zlib")
set(CMAKE_POLICY_DEFAULT_CMP0069 NEW) # Suppress cmake warnings and allow INTERPROCEDURAL_OPTIMIZATION for zlib
set(SKIP_INSTALL_ALL ON)
add_subdirectory(libraries/zlib EXCLUDE_FROM_ALL)
# On OS where unistd.h exists, zlib's generated header defines `Z_HAVE_UNISTD_H`, while the included header does not.
# We cannot safely undo the rename on those systems, and they generally have packages for zlib anyway.
check_include_file(unistd.h NEED_GENERATED_ZCONF)
if (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h.included" AND NOT NEED_GENERATED_ZCONF)
# zlib's cmake script renames a file, dirtying the submodule, see https://github.com/madler/zlib/issues/162
message(STATUS "Undoing Rename")
message(STATUS " ${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h")
file(RENAME "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h.included" "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h")
endif()
set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_BINARY_DIR}/libraries/zlib" "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib" CACHE STRING "" FORCE)
set_target_properties(zlibstatic PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${ZLIB_INCLUDE_DIR}")
add_library(ZLIB::ZLIB ALIAS zlibstatic)
set(ZLIB_LIBRARY ZLIB::ZLIB CACHE STRING "zlib library name")
find_package(ZLIB REQUIRED)
else()
message(STATUS "Using system zlib")
endif()
add_subdirectory(libraries/rainbow) # Qt extension for colors
add_subdirectory(libraries/LocalPeer) # fork of a library from Qt solutions
if(NOT tomlplusplus_FOUND)
message(STATUS "Using bundled tomlplusplus")
add_subdirectory(libraries/tomlplusplus) # toml parser
else()
message(STATUS "Using system tomlplusplus")
endif()
if(NOT cmark_FOUND)
message(STATUS "Using bundled cmark")
set(ORIGINAL_BUILD_TESTING ${BUILD_TESTING})
set(BUILD_TESTING 0)
set(BUILD_SHARED_LIBS 0)
add_subdirectory(libraries/cmark EXCLUDE_FROM_ALL) # Markdown parser
add_library(cmark::cmark ALIAS cmark)
set(BUILD_TESTING ${ORIGINAL_BUILD_TESTING})
else()
message(STATUS "Using system cmark")
endif()
add_subdirectory(libraries/gamemode)
add_subdirectory(libraries/murmur2) # Hash for usage with the CurseForge API
add_subdirectory(libraries/qdcss) # css parser