Simplify implementation by removing some unused code

Only applies to cauldron loader which doesn't exist on Modrinth or
CurseForge, and doesn't even make sense for shaders.

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
This commit is contained in:
TheKodeToad
2025-12-09 11:42:17 +00:00
parent 2477c4f021
commit 66c8afe4d3
8 changed files with 19 additions and 57 deletions

View File

@@ -94,8 +94,7 @@ class ResourceModel : public QAbstractListModel {
void addPack(ModPlatform::IndexedPack::Ptr pack,
ModPlatform::IndexedVersion& version,
std::shared_ptr<ResourceFolderModel> packs,
bool is_indexed = false,
QString custom_target_folder = {});
bool is_indexed = false);
void removePack(const QString& rem);
QList<DownloadTaskPtr> selectedPacks() { return m_selected; }