Simplify implementation by removing some unused code
Only applies to cauldron loader which doesn't exist on Modrinth or CurseForge, and doesn't even make sense for shaders. Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
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@@ -94,8 +94,7 @@ class ResourceModel : public QAbstractListModel {
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void addPack(ModPlatform::IndexedPack::Ptr pack,
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ModPlatform::IndexedVersion& version,
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std::shared_ptr<ResourceFolderModel> packs,
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bool is_indexed = false,
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QString custom_target_folder = {});
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bool is_indexed = false);
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void removePack(const QString& rem);
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QList<DownloadTaskPtr> selectedPacks() { return m_selected; }
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