Simplify implementation by removing some unused code

Only applies to cauldron loader which doesn't exist on Modrinth or
CurseForge, and doesn't even make sense for shaders.

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
This commit is contained in:
TheKodeToad
2025-12-09 11:42:17 +00:00
parent 2477c4f021
commit 66c8afe4d3
8 changed files with 19 additions and 57 deletions

View File

@@ -47,10 +47,7 @@ void ShaderPackResourcePage::addResourceToPage(ModPlatform::IndexedPack::Ptr pac
const std::shared_ptr<ResourceFolderModel> base_model)
{
bool is_indexed = !APPLICATION->settings()->get("ModMetadataDisabled").toBool();
QString custom_target_folder;
if (version.loaders & ModPlatform::Cauldron)
custom_target_folder = QStringLiteral("resourcepacks");
m_model->addPack(pack, version, base_model, is_indexed, custom_target_folder);
m_model->addPack(pack, version, base_model, is_indexed);
}
} // namespace ResourceDownload