feat: Use precompiled headers for 130-180% speedup (#4494)

This commit is contained in:
Alexandru Ionut Tripon
2025-12-26 23:41:37 +02:00
committed by GitHub
6 changed files with 346 additions and 11 deletions

View File

@@ -26,13 +26,13 @@ set(CORE_SOURCES
NullInstance.h
MMCZip.h
MMCZip.cpp
archive/ArchiveReader.cpp
archive/ArchiveReader.h
archive/ArchiveWriter.cpp
archive/ArchiveWriter.h
archive/ExportToZipTask.cpp
archive/ArchiveReader.cpp
archive/ArchiveReader.h
archive/ArchiveWriter.cpp
archive/ArchiveWriter.h
archive/ExportToZipTask.cpp
archive/ExportToZipTask.h
archive/ExtractZipTask.cpp
archive/ExtractZipTask.cpp
archive/ExtractZipTask.h
StringUtils.h
StringUtils.cpp
@@ -621,10 +621,10 @@ set(PRISMUPDATER_SOURCES
# Zip
MMCZip.h
MMCZip.cpp
archive/ArchiveReader.cpp
archive/ArchiveReader.h
archive/ArchiveWriter.cpp
archive/ArchiveWriter.h
archive/ArchiveReader.cpp
archive/ArchiveReader.h
archive/ArchiveWriter.cpp
archive/ArchiveWriter.h
# Time
MMCTime.h
@@ -1300,6 +1300,16 @@ endif()
include(CompilerWarnings)
######## Precompiled Headers ###########
set(PRECOMPILED_HEADERS
include/base.pch.hpp
include/qtcore.pch.hpp
include/qtgui.pch.hpp
)
####### Targets ########
# Add executable
add_library(Launcher_logic STATIC ${LOGIC_SOURCES} ${LAUNCHER_SOURCES} ${LAUNCHER_UI} ${LAUNCHER_RESOURCES})
set_project_warnings(Launcher_logic
@@ -1308,6 +1318,7 @@ set_project_warnings(Launcher_logic
"${Launcher_GCC_WARNINGS}")
target_include_directories(Launcher_logic PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_compile_definitions(Launcher_logic PUBLIC LAUNCHER_APPLICATION)
target_precompile_headers(Launcher_logic PRIVATE ${PRECOMPILED_HEADERS})
target_link_libraries(Launcher_logic
systeminfo
Launcher_murmur2
@@ -1389,6 +1400,7 @@ endif()
target_link_libraries(Launcher_logic)
add_executable(${Launcher_Name} MACOSX_BUNDLE WIN32 main.cpp ${LAUNCHER_RCS})
target_precompile_headers(${Launcher_Name} REUSE_FROM Launcher_logic)
target_link_libraries(${Launcher_Name} Launcher_logic)
if(DEFINED Launcher_APP_BINARY_NAME)
@@ -1420,6 +1432,7 @@ if(Launcher_BUILD_UPDATER)
# Updater
add_library(prism_updater_logic STATIC ${PRISMUPDATER_SOURCES} ${TASKS_SOURCES} ${PRISMUPDATER_UI})
target_include_directories(prism_updater_logic PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_precompile_headers(prism_updater_logic PRIVATE ${PRECOMPILED_HEADERS})
target_link_libraries(prism_updater_logic
${ZLIB_LIBRARIES}
systeminfo
@@ -1439,6 +1452,7 @@ if(Launcher_BUILD_UPDATER)
add_executable("${Launcher_Name}_updater" WIN32 updater/prismupdater/updater_main.cpp)
target_sources("${Launcher_Name}_updater" PRIVATE updater/prismupdater/updater.exe.manifest)
target_link_libraries("${Launcher_Name}_updater" prism_updater_logic)
target_precompile_headers("${Launcher_Name}_updater" REUSE_FROM prism_updater_logic)
if(DEFINED Launcher_APP_BINARY_NAME)
set_target_properties("${Launcher_Name}_updater" PROPERTIES OUTPUT_NAME "${Launcher_APP_BINARY_NAME}_updater")
@@ -1469,6 +1483,8 @@ if(WIN32 OR (DEFINED Launcher_BUILD_FILELINKER AND Launcher_BUILD_FILELINKER))
"${Launcher_GCC_WARNINGS}")
target_include_directories(filelink_logic PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_precompile_headers(filelink_logic PRIVATE ${PRECOMPILED_HEADERS})
target_link_libraries(filelink_logic
systeminfo
BuildConfig
@@ -1482,6 +1498,8 @@ if(WIN32 OR (DEFINED Launcher_BUILD_FILELINKER AND Launcher_BUILD_FILELINKER))
add_executable("${Launcher_Name}_filelink" WIN32 filelink/filelink_main.cpp)
target_sources("${Launcher_Name}_filelink" PRIVATE filelink/filelink.exe.manifest)
target_precompile_headers("${Launcher_Name}_filelink" REUSE_FROM filelink_logic)
# HACK: Fix manifest issues with Ninja in release mode (and only release mode) and MSVC
# I have no idea why this works or why it's needed. UPDATE THIS IF YOU EDIT THE MANIFEST!!! -@getchoo
# Thank you 2018 CMake mailing list thread https://cmake.cmake.narkive.com/LnotZXus/conflicting-msvc-manifests