make universal resource type

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
This commit is contained in:
Trial97
2025-03-24 23:06:53 +02:00
parent d63dba43d6
commit 9a51cd55df
23 changed files with 143 additions and 81 deletions

View File

@@ -21,17 +21,9 @@
#pragma once
#include <set>
#include <QDebug>
#include <QFileInfo>
#include <QObject>
#include "modplatform/ResourceType.h"
enum class PackedResourceType { DataPack, ResourcePack, TexturePack, ShaderPack, WorldSave, Mod, UNKNOWN };
namespace ResourceUtils {
static const std::set<PackedResourceType> ValidResourceTypes = { PackedResourceType::DataPack, PackedResourceType::ResourcePack,
PackedResourceType::TexturePack, PackedResourceType::ShaderPack,
PackedResourceType::WorldSave, PackedResourceType::Mod };
PackedResourceType identify(QFileInfo file);
QString getPackedTypeName(PackedResourceType type);
ModPlatform::ResourceType identify(QFileInfo file);
} // namespace ResourceUtils