make universal resource type
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
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@@ -21,17 +21,9 @@
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#pragma once
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#include <set>
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#include <QDebug>
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#include <QFileInfo>
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#include <QObject>
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#include "modplatform/ResourceType.h"
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enum class PackedResourceType { DataPack, ResourcePack, TexturePack, ShaderPack, WorldSave, Mod, UNKNOWN };
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namespace ResourceUtils {
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static const std::set<PackedResourceType> ValidResourceTypes = { PackedResourceType::DataPack, PackedResourceType::ResourcePack,
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PackedResourceType::TexturePack, PackedResourceType::ShaderPack,
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PackedResourceType::WorldSave, PackedResourceType::Mod };
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PackedResourceType identify(QFileInfo file);
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QString getPackedTypeName(PackedResourceType type);
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ModPlatform::ResourceType identify(QFileInfo file);
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} // namespace ResourceUtils
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