make universal resource type
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
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@@ -40,8 +40,8 @@
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#include <QMap>
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#include <QString>
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#include <QUrl>
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#include "minecraft/mod/tasks/LocalResourceParse.h"
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#include "modplatform/ModIndex.h"
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#include "modplatform/ResourceType.h"
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namespace Flame {
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struct File {
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@@ -55,7 +55,7 @@ struct File {
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// our
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QString targetFolder = QStringLiteral("mods");
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PackedResourceType resourceType;
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ModPlatform::ResourceType resourceType;
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};
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struct Modloader {
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