Slim skin fix - thanks to @craftycodie and @DelofJ
! Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
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61
libraries/launcher/org/prismlauncher/utils/api/Texture.java
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61
libraries/launcher/org/prismlauncher/utils/api/Texture.java
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// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 TheKodeToad <TheKodeToad@proton.me>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* Linking this library statically or dynamically with other modules is
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* making a combined work based on this library. Thus, the terms and
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* conditions of the GNU General Public License cover the whole
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* combination.
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*
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* As a special exception, the copyright holders of this library give
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* you permission to link this library with independent modules to
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* produce an executable, regardless of the license terms of these
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* independent modules, and to copy and distribute the resulting
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* executable under terms of your choice, provided that you also meet,
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* for each linked independent module, the terms and conditions of the
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* license of that module. An independent module is a module which is
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* not derived from or based on this library. If you modify this
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* library, you may extend this exception to your version of the
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* library, but you are not obliged to do so. If you do not wish to do
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* so, delete this exception statement from your version.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package org.prismlauncher.utils.api;
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import java.net.URL;
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/**
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* Represents a texture from the Mojang API.
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*/
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public final class Texture {
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private final URL url;
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private final boolean slim;
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public Texture(URL url, boolean slim) {
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this.url = url;
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this.slim = slim;
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}
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public URL getUrl() {
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return url;
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}
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public boolean isSlim() {
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return slim;
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}
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}
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