Create a unified dialog to ask user for offline name
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
This commit is contained in:
74
launcher/ui/dialogs/ChooseOfflineNameDialog.cpp
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74
launcher/ui/dialogs/ChooseOfflineNameDialog.cpp
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@@ -0,0 +1,74 @@
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// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2025 Octol1ttle <l1ttleofficial@outlook.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "ChooseOfflineNameDialog.h"
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#include <QPushButton>
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#include <QRegularExpression>
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#include "ui_ChooseOfflineNameDialog.h"
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ChooseOfflineNameDialog::ChooseOfflineNameDialog(const QString& message, QWidget* parent) : QDialog(parent), ui(new Ui::ChooseOfflineNameDialog)
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{
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ui->setupUi(this);
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ui->label->setText(message);
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ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
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ui->buttonBox->button(QDialogButtonBox::Cancel)->setText(tr("Cancel"));
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ui->buttonBox->button(QDialogButtonBox::Ok)->setText(tr("OK"));
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const QRegularExpression usernameRegExp("^[A-Za-z0-9_]{3,16}$");
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m_usernameValidator = new QRegularExpressionValidator(usernameRegExp, this);
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ui->usernameTextBox->setValidator(m_usernameValidator);
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connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept);
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connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
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}
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ChooseOfflineNameDialog::~ChooseOfflineNameDialog()
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{
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delete ui;
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}
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QString ChooseOfflineNameDialog::getUsername() const
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{
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return ui->usernameTextBox->text();
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}
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void ChooseOfflineNameDialog::setUsername(const QString& username) const
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{
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ui->usernameTextBox->setText(username);
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updateAcceptAllowed(username);
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}
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void ChooseOfflineNameDialog::updateAcceptAllowed(const QString& username) const
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{
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const bool allowed = ui->allowInvalidUsernames->isChecked() ? !username.isEmpty() : ui->usernameTextBox->hasAcceptableInput();
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ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(allowed);
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}
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void ChooseOfflineNameDialog::on_usernameTextBox_textEdited(const QString& newText) const
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{
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updateAcceptAllowed(newText);
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}
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void ChooseOfflineNameDialog::on_allowInvalidUsernames_checkStateChanged(const Qt::CheckState checkState) const
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{
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ui->usernameTextBox->setValidator(checkState == Qt::Checked ? nullptr : m_usernameValidator);
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updateAcceptAllowed(getUsername());
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}
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50
launcher/ui/dialogs/ChooseOfflineNameDialog.h
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50
launcher/ui/dialogs/ChooseOfflineNameDialog.h
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@@ -0,0 +1,50 @@
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// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2025 Octol1ttle <l1ttleofficial@outlook.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <QDialog>
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#include <QRegularExpressionValidator>
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QT_BEGIN_NAMESPACE
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namespace Ui {
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class ChooseOfflineNameDialog;
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}
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QT_END_NAMESPACE
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class ChooseOfflineNameDialog final : public QDialog {
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Q_OBJECT
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public:
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explicit ChooseOfflineNameDialog(const QString& message, QWidget* parent = nullptr);
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~ChooseOfflineNameDialog() override;
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QString getUsername() const;
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void setUsername(const QString& username) const;
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private:
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void updateAcceptAllowed(const QString& username) const;
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protected slots:
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void on_usernameTextBox_textEdited(const QString& newText) const;
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void on_allowInvalidUsernames_checkStateChanged(Qt::CheckState checkState) const;
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private:
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Ui::ChooseOfflineNameDialog* ui;
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QRegularExpressionValidator* m_usernameValidator;
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};
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58
launcher/ui/dialogs/ChooseOfflineNameDialog.ui
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58
launcher/ui/dialogs/ChooseOfflineNameDialog.ui
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@@ -0,0 +1,58 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>ChooseOfflineNameDialog</class>
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<widget class="QDialog" name="ChooseOfflineNameDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>400</width>
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<height>158</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Choose Offline Name</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QLabel" name="label">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="text">
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<string>Message label placeholder.</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="usernameTextBox">
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<property name="placeholderText">
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<string>Username</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="allowInvalidUsernames">
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<property name="toolTip">
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<string>A username is valid only if it is from 3 to 16 characters in length, uses English letters, numbers, and underscores. An invalid username may prevent joining servers and singleplayer worlds.</string>
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</property>
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<property name="text">
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<string>Allow invalid usernames</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox">
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<property name="standardButtons">
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<set>QDialogButtonBox::StandardButton::Cancel|QDialogButtonBox::StandardButton::Ok</set>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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@@ -1,105 +0,0 @@
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#include "OfflineLoginDialog.h"
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#include "ui_OfflineLoginDialog.h"
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#include <QtWidgets/QPushButton>
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OfflineLoginDialog::OfflineLoginDialog(QWidget* parent) : QDialog(parent), ui(new Ui::OfflineLoginDialog)
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{
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ui->setupUi(this);
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ui->progressBar->setVisible(false);
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ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
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ui->buttonBox->button(QDialogButtonBox::Cancel)->setText(tr("Cancel"));
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ui->buttonBox->button(QDialogButtonBox::Ok)->setText(tr("OK"));
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connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept);
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connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
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}
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OfflineLoginDialog::~OfflineLoginDialog()
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{
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delete ui;
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}
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// Stage 1: User interaction
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void OfflineLoginDialog::accept()
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{
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setUserInputsEnabled(false);
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ui->progressBar->setVisible(true);
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// Setup the login task and start it
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m_account = MinecraftAccount::createOffline(ui->userTextBox->text());
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m_loginTask = m_account->login();
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connect(m_loginTask.get(), &Task::failed, this, &OfflineLoginDialog::onTaskFailed);
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connect(m_loginTask.get(), &Task::succeeded, this, &OfflineLoginDialog::onTaskSucceeded);
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connect(m_loginTask.get(), &Task::status, this, &OfflineLoginDialog::onTaskStatus);
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connect(m_loginTask.get(), &Task::progress, this, &OfflineLoginDialog::onTaskProgress);
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m_loginTask->start();
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}
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void OfflineLoginDialog::setUserInputsEnabled(bool enable)
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{
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ui->userTextBox->setEnabled(enable);
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ui->buttonBox->setEnabled(enable);
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}
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void OfflineLoginDialog::on_allowLongUsernames_stateChanged(int value)
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{
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if (value == Qt::Checked) {
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ui->userTextBox->setMaxLength(INT_MAX);
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} else {
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ui->userTextBox->setMaxLength(16);
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}
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}
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// Enable the OK button only when the textbox contains something.
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void OfflineLoginDialog::on_userTextBox_textEdited(const QString& newText)
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{
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ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(!newText.isEmpty());
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}
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void OfflineLoginDialog::onTaskFailed(const QString& reason)
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{
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// Set message
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auto lines = reason.split('\n');
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QString processed;
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for (auto line : lines) {
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if (line.size()) {
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processed += "<font color='red'>" + line + "</font><br />";
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} else {
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processed += "<br />";
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}
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}
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ui->label->setText(processed);
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// Re-enable user-interaction
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setUserInputsEnabled(true);
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ui->progressBar->setVisible(false);
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}
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void OfflineLoginDialog::onTaskSucceeded()
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{
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QDialog::accept();
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}
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void OfflineLoginDialog::onTaskStatus(const QString& status)
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{
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ui->label->setText(status);
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}
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void OfflineLoginDialog::onTaskProgress(qint64 current, qint64 total)
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{
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ui->progressBar->setMaximum(total);
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ui->progressBar->setValue(current);
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}
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// Public interface
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MinecraftAccountPtr OfflineLoginDialog::newAccount(QWidget* parent, QString msg)
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{
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OfflineLoginDialog dlg(parent);
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dlg.ui->label->setText(msg);
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if (dlg.exec() == QDialog::Accepted) {
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return dlg.m_account;
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}
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return nullptr;
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}
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@@ -1,40 +0,0 @@
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#pragma once
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#include <QtWidgets/QDialog>
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#include "minecraft/auth/MinecraftAccount.h"
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#include "tasks/Task.h"
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namespace Ui {
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class OfflineLoginDialog;
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}
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class OfflineLoginDialog : public QDialog {
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Q_OBJECT
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public:
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~OfflineLoginDialog();
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static MinecraftAccountPtr newAccount(QWidget* parent, QString message);
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private:
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explicit OfflineLoginDialog(QWidget* parent = 0);
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void setUserInputsEnabled(bool enable);
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protected slots:
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void accept();
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void onTaskFailed(const QString& reason);
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void onTaskSucceeded();
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void onTaskStatus(const QString& status);
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void onTaskProgress(qint64 current, qint64 total);
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void on_userTextBox_textEdited(const QString& newText);
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void on_allowLongUsernames_stateChanged(int value);
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private:
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Ui::OfflineLoginDialog* ui;
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MinecraftAccountPtr m_account;
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Task::Ptr m_loginTask;
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};
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@@ -1,80 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>OfflineLoginDialog</class>
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<widget class="QDialog" name="OfflineLoginDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>400</width>
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<height>150</height>
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</rect>
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</property>
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<property name="sizePolicy">
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<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="windowTitle">
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<string>Add Account</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string notr="true">Message label placeholder.</string>
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</property>
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<property name="textFormat">
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<enum>Qt::RichText</enum>
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</property>
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<property name="textInteractionFlags">
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<set>Qt::LinksAccessibleByKeyboard|Qt::LinksAccessibleByMouse|Qt::TextBrowserInteraction|Qt::TextSelectableByKeyboard|Qt::TextSelectableByMouse</set>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="userTextBox">
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<property name="maxLength">
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<number>16</number>
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</property>
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<property name="placeholderText">
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<string>Username</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="allowLongUsernames">
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<property name="toolTip">
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<string>Usernames longer than 16 characters cannot be used for LAN games or offline-mode servers.</string>
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</property>
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<property name="text">
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<string>Allow long usernames</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QProgressBar" name="progressBar">
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<property name="value">
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<number>69</number>
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</property>
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<property name="textVisible">
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<bool>false</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="standardButtons">
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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@@ -45,8 +45,8 @@
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#include <QDebug>
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#include "ui/dialogs/CustomMessageBox.h"
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#include "ui/dialogs/ChooseOfflineNameDialog.h"
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#include "ui/dialogs/MSALoginDialog.h"
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#include "ui/dialogs/OfflineLoginDialog.h"
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#include "Application.h"
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@@ -149,10 +149,13 @@ void AccountListPage::on_actionAddOffline_triggered()
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return;
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}
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MinecraftAccountPtr account =
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OfflineLoginDialog::newAccount(this, tr("Please enter your desired username to add your offline account."));
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ChooseOfflineNameDialog dialog(tr("Please enter your desired username to add your offline account."), this);
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if (dialog.exec() != QDialog::Accepted) {
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return;
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}
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if (account) {
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if (const MinecraftAccountPtr account = MinecraftAccount::createOffline(dialog.getUsername())) {
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account->login()->start(); // The task will complete here.
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m_accounts->addAccount(account);
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if (m_accounts->count() == 1) {
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m_accounts->setDefaultAccount(account);
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