2717 Commits

Author SHA1 Message Date
d5651946fc para el crack
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2026-01-12 17:10:04 -03:00
Alexandru Ionut Tripon
73dc92cedd Fix auto-join getting stuck disabled (#4711) 2026-01-12 00:21:51 +02:00
Alexandru Ionut Tripon
136ad59fad Fix environment variables always being discarded and custom commands always being overriden (#4718) 2026-01-11 15:19:17 +02:00
Alexandru Ionut Tripon
62e17cd19e fix modrinth environments filter (#4704) 2026-01-10 18:36:38 +02:00
TheKodeToad
01228cc0b7 Fix broken EnvironmentVariables and CustomCommands when tab is inactive
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2026-01-09 21:13:12 +00:00
Trial97
53acc60983 format the code
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2026-01-09 22:28:25 +02:00
Mark Deneen
133842d6a8 Disable tooltips if using gamescope / Steam Deck. (#4096)
* Disable tooltips if using gamescope / Steam Deck.

On a Steam Deck, Prism Launcher's window is scaled to fit the screen.
Whenever a tool tip is shown, it is often display outside of the window,
causing the compositor to scale the view to fit the new bounding box.

This effect is quite jarring, and I don't like it.  This patch adds a
small global event filter which swallows up the tool tip events.  It is
currently not configurable, although I suppose that could be an option.

Signed-off-by: Mark Deneen <mdeneen@gmail.com>

* Move tooltip filter addition from the Main Window to the Application.

Signed-off-by: Mark Deneen <mdeneen@gmail.com>

* Add license information to new files

Signed-off-by: Mark Deneen <mdeneen@gmail.com>

* Remove other authors, they should not have been added in the first place

Signed-off-by: Mark Deneen <mdeneen@gmail.com>

* Correct the years as well

Signed-off-by: Mark Deneen <mdeneen@gmail.com>

* Update launcher/ui/ToolTipFilter.cpp

Co-authored-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com>
Signed-off-by: Mark Deneen <mdeneen@gmail.com>

* Update launcher/ui/ToolTipFilter.h

Co-authored-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com>
Signed-off-by: Mark Deneen <mdeneen@gmail.com>

---------

Signed-off-by: Mark Deneen <mdeneen@gmail.com>
Co-authored-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com>
2026-01-09 22:13:45 +02:00
Alexandru Ionut Tripon
99c5c7b990 remove curseforge api key validation (#4700) 2026-01-09 22:13:08 +02:00
TheKodeToad
e856f60804 Fix auto-join getting stuck disabled
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2026-01-09 18:42:46 +00:00
Trial97
a97c15d0fb fix modrinth environments filter
fixes #4630
reversed the conditions to check for side because somewhere the mod side
is no initilized(easier to check one line than search where it is not
initialized)

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2026-01-09 12:07:03 +02:00
Trial97
7f952d9fdf remove curseforge api key validation
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2026-01-08 23:34:06 +02:00
Octol1ttle
39e283169e fix(CheckComboBox): check that mouse press is inside view rectangle
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
2026-01-07 14:03:38 +05:00
TheKodeToad
3a7366a998 Fix oversights and make requested changes
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2026-01-06 20:16:46 +00:00
TheKodeToad
d625a28112 Properly show shaderpacks in export
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2026-01-06 16:47:05 +00:00
Octol1ttle
56392a20ed refactor: remove broken Qt includes
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
2026-01-06 15:51:47 +05:00
DioEgizio
57c4b71c61 fix: improve a bit the FTB packs are also on cf notice
Co-authored-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
2025-12-27 15:10:30 +01:00
DioEgizio
31dd8cd9f8 chore: add new ftb packs are also on cf notice
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
2025-12-27 15:10:30 +01:00
Octol1ttle
de092922d7 fix(APIPage.ui): resolve duplicate name
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
2025-12-26 20:06:05 +05:00
Trial97
7f68f2fe3b fix mod update remaining disabled on second open
fixes
https://discord.com/channels/1031648380885147709/1450161125172707390/1453013386144124929
basically when opening the edit window a second time the model doesn't
get any updates as the data is already loaded into the memory.

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-12-23 22:32:52 +02:00
Trial97
d7745d97f2 fix modrinth modpack allways download latest
fixes #4547
introduced by #3828
made a mistake to use addonId instead ov fileId
this only applies to modrinth
on curseforge I could not reproduce this bug

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-12-21 22:45:57 +02:00
Rachel Powers
42b72d676c fix(skin-preview): smoother chessboard background contrast
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2025-12-19 16:53:31 -07:00
Alexandru Ionut Tripon
877b824c3b fix skin depth (#4524) 2025-12-19 20:26:51 +02:00
Alexandru Ionut Tripon
2f540ffc61 fix elytra preview (#4525) 2025-12-19 20:26:35 +02:00
Trial97
e360a95c23 fix elytra preview
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-12-19 01:14:19 +02:00
Trial97
624d506fac fix skin depth
The skin overlay was drawn together with the original skin making it
blend weirdly. By drawing the overlay after the skin this blends with
the body corectly.

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-12-19 00:01:39 +02:00
Dylan Schooner
51b47050f9 Check specifically for GarbageAtEnd error
- Out parameter for garbage data\n- Rename parseUntilMalformed to parseUntilGarbage

Signed-off-by: Dylan Schooner <dschooner05@gmail.com>
2025-12-18 15:23:48 -05:00
Dylan Schooner
9c7fe72f9c Use Json::parseUntilMalformed in McClient::parseResponse
Signed-off-by: Dylan Schooner <dschooner05@gmail.com>
2025-12-18 14:14:29 -05:00
Alexandru Ionut Tripon
018ff600f6 Use static image when opengl context is not available (#4509) 2025-12-18 13:21:00 +02:00
Alexandru Ionut Tripon
3c570f9e9c Update launcher/ui/dialogs/skins/SkinManageDialog.cpp
Signed-off-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com>
2025-12-16 20:56:41 +02:00
Tayou
5ebd386797 server player req: parse malformed json
ATM10 server seems to send a extra json object after the default response, that we need to cut off.
Signed-off-by: Tayou <git@tayou.org>
Co-authored-by: Trial97 <alexandru.tripon97@gmail.com>
2025-12-16 14:51:01 +01:00
Trial97
177e7b272b Use static image when opengl context is not available
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-12-16 13:36:28 +02:00
Alexandru Ionut Tripon
66c9fafbe8 Use old ProjectItem highlight on Windows styles (#4466) 2025-12-14 00:56:30 +02:00
Alexandru Ionut Tripon
ed63a355b0 fix partial java download (#4472) 2025-12-14 00:55:05 +02:00
Alexandru Ionut Tripon
aa3d78b3dc Fix server columns text other than name being invisible (#4475) 2025-12-14 00:54:42 +02:00
TheKodeToad
caa69ee204 Allow http://localhost for meta (#4477) 2025-12-13 22:53:05 +00:00
TheKodeToad
d818f232e3 Allow http://localhost for meta
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-12 17:21:00 +00:00
TheKodeToad
0d7244d56f Remove unused code
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-12 12:18:56 +00:00
TheKodeToad
7baac92f56 Fix server columns being totally invisible
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-12 12:07:19 +00:00
Trial97
0f7320ff1d fix partial java download
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-12-12 09:34:54 +02:00
TheKodeToad
81f34be053 Use old ProjectItem highlight on Windows styles
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-11 15:46:31 +00:00
TheKodeToad
2b949d5fdd Make page container hug edges of dialog <3
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-11 14:07:02 +00:00
Rachel Powers
28d27d4f19 refactor(MessageLevel): move and rename 'FromLine*' functions
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2025-12-11 09:59:33 -07:00
Rachel Powers
d1b6d7c402 chore: Re-simplify IndexVersionType and MessageLevel with c++20
This sets our compiler requirements to gcc 11 and clang 13. If we
forgo the use of `using enum` we can drop to gcc 10 and clang 10 but
that means using `MessageLevel::Enum::Unknown` for direct enum access

Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2025-12-11 09:59:33 -07:00
TheKodeToad
66c8afe4d3 Simplify implementation by removing some unused code
Only applies to cauldron loader which doesn't exist on Modrinth or
CurseForge, and doesn't even make sense for shaders.

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-09 11:42:17 +00:00
Tayou
0e68ba900f fix log window margins (#4428)
closes #4428
Signed-off-by: Tayou <git@tayou.org>
2025-12-08 13:20:46 +01:00
TheKodeToad
4f5e348b66 Merge branch 'develop' into fix-log-level-bleed
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-08 09:21:27 +00:00
TheKodeToad
de5c7bac72 Simplify IndexedVersionType::VersionType -> IndexedVersionType
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-07 14:34:00 +00:00
TheKodeToad
fd3ae85d45 Simplify MessageLevel::Enum -> MessageLevel
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-07 13:15:22 +00:00
TheKodeToad
c018b60816 Only continue log level if line starts with whitespace; reintroduce exception detection
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-05 12:38:21 +00:00
Seth Flynn
1caf2cc7d5 Drop Qt5Compat (#4176) 2025-11-27 16:32:40 -05:00