Commit Graph

2714 Commits

Author SHA1 Message Date
Alexandru Ionut Tripon 136ad59fad Fix environment variables always being discarded and custom commands always being overriden (#4718) 2026-01-11 15:19:17 +02:00
Alexandru Ionut Tripon 62e17cd19e fix modrinth environments filter (#4704) 2026-01-10 18:36:38 +02:00
TheKodeToad 01228cc0b7 Fix broken EnvironmentVariables and CustomCommands when tab is inactive
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2026-01-09 21:13:12 +00:00
Trial97 53acc60983 format the code
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2026-01-09 22:28:25 +02:00
Mark Deneen 133842d6a8 Disable tooltips if using gamescope / Steam Deck. (#4096)
* Disable tooltips if using gamescope / Steam Deck.

On a Steam Deck, Prism Launcher's window is scaled to fit the screen.
Whenever a tool tip is shown, it is often display outside of the window,
causing the compositor to scale the view to fit the new bounding box.

This effect is quite jarring, and I don't like it.  This patch adds a
small global event filter which swallows up the tool tip events.  It is
currently not configurable, although I suppose that could be an option.

Signed-off-by: Mark Deneen <mdeneen@gmail.com>

* Move tooltip filter addition from the Main Window to the Application.

Signed-off-by: Mark Deneen <mdeneen@gmail.com>

* Add license information to new files

Signed-off-by: Mark Deneen <mdeneen@gmail.com>

* Remove other authors, they should not have been added in the first place

Signed-off-by: Mark Deneen <mdeneen@gmail.com>

* Correct the years as well

Signed-off-by: Mark Deneen <mdeneen@gmail.com>

* Update launcher/ui/ToolTipFilter.cpp

Co-authored-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com>
Signed-off-by: Mark Deneen <mdeneen@gmail.com>

* Update launcher/ui/ToolTipFilter.h

Co-authored-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com>
Signed-off-by: Mark Deneen <mdeneen@gmail.com>

---------

Signed-off-by: Mark Deneen <mdeneen@gmail.com>
Co-authored-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com>
2026-01-09 22:13:45 +02:00
Alexandru Ionut Tripon 99c5c7b990 remove curseforge api key validation (#4700) 2026-01-09 22:13:08 +02:00
Trial97 a97c15d0fb fix modrinth environments filter
fixes #4630
reversed the conditions to check for side because somewhere the mod side
is no initilized(easier to check one line than search where it is not
initialized)

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2026-01-09 12:07:03 +02:00
Trial97 7f952d9fdf remove curseforge api key validation
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2026-01-08 23:34:06 +02:00
Octol1ttle 39e283169e fix(CheckComboBox): check that mouse press is inside view rectangle
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
2026-01-07 14:03:38 +05:00
TheKodeToad 3a7366a998 Fix oversights and make requested changes
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2026-01-06 20:16:46 +00:00
TheKodeToad d625a28112 Properly show shaderpacks in export
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2026-01-06 16:47:05 +00:00
Octol1ttle 56392a20ed refactor: remove broken Qt includes
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
2026-01-06 15:51:47 +05:00
DioEgizio 57c4b71c61 fix: improve a bit the FTB packs are also on cf notice
Co-authored-by: TheKodeToad <TheKodeToad@proton.me>
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
2025-12-27 15:10:30 +01:00
DioEgizio 31dd8cd9f8 chore: add new ftb packs are also on cf notice
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
2025-12-27 15:10:30 +01:00
Octol1ttle de092922d7 fix(APIPage.ui): resolve duplicate name
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
2025-12-26 20:06:05 +05:00
Trial97 7f68f2fe3b fix mod update remaining disabled on second open
fixes
https://discord.com/channels/1031648380885147709/1450161125172707390/1453013386144124929
basically when opening the edit window a second time the model doesn't
get any updates as the data is already loaded into the memory.

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-12-23 22:32:52 +02:00
Trial97 d7745d97f2 fix modrinth modpack allways download latest
fixes #4547
introduced by #3828
made a mistake to use addonId instead ov fileId
this only applies to modrinth
on curseforge I could not reproduce this bug

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-12-21 22:45:57 +02:00
Rachel Powers 42b72d676c fix(skin-preview): smoother chessboard background contrast
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2025-12-19 16:53:31 -07:00
Alexandru Ionut Tripon 877b824c3b fix skin depth (#4524) 2025-12-19 20:26:51 +02:00
Alexandru Ionut Tripon 2f540ffc61 fix elytra preview (#4525) 2025-12-19 20:26:35 +02:00
Trial97 e360a95c23 fix elytra preview
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-12-19 01:14:19 +02:00
Trial97 624d506fac fix skin depth
The skin overlay was drawn together with the original skin making it
blend weirdly. By drawing the overlay after the skin this blends with
the body corectly.

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-12-19 00:01:39 +02:00
Dylan Schooner 51b47050f9 Check specifically for GarbageAtEnd error
- Out parameter for garbage data\n- Rename parseUntilMalformed to parseUntilGarbage

Signed-off-by: Dylan Schooner <dschooner05@gmail.com>
2025-12-18 15:23:48 -05:00
Dylan Schooner 9c7fe72f9c Use Json::parseUntilMalformed in McClient::parseResponse
Signed-off-by: Dylan Schooner <dschooner05@gmail.com>
2025-12-18 14:14:29 -05:00
Alexandru Ionut Tripon 018ff600f6 Use static image when opengl context is not available (#4509) 2025-12-18 13:21:00 +02:00
Alexandru Ionut Tripon 3c570f9e9c Update launcher/ui/dialogs/skins/SkinManageDialog.cpp
Signed-off-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com>
2025-12-16 20:56:41 +02:00
Tayou 5ebd386797 server player req: parse malformed json
ATM10 server seems to send a extra json object after the default response, that we need to cut off.
Signed-off-by: Tayou <git@tayou.org>
Co-authored-by: Trial97 <alexandru.tripon97@gmail.com>
2025-12-16 14:51:01 +01:00
Trial97 177e7b272b Use static image when opengl context is not available
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-12-16 13:36:28 +02:00
Alexandru Ionut Tripon 66c9fafbe8 Use old ProjectItem highlight on Windows styles (#4466) 2025-12-14 00:56:30 +02:00
Alexandru Ionut Tripon ed63a355b0 fix partial java download (#4472) 2025-12-14 00:55:05 +02:00
Alexandru Ionut Tripon aa3d78b3dc Fix server columns text other than name being invisible (#4475) 2025-12-14 00:54:42 +02:00
TheKodeToad caa69ee204 Allow http://localhost for meta (#4477) 2025-12-13 22:53:05 +00:00
TheKodeToad d818f232e3 Allow http://localhost for meta
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-12 17:21:00 +00:00
TheKodeToad 0d7244d56f Remove unused code
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-12 12:18:56 +00:00
TheKodeToad 7baac92f56 Fix server columns being totally invisible
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-12 12:07:19 +00:00
Trial97 0f7320ff1d fix partial java download
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-12-12 09:34:54 +02:00
TheKodeToad 81f34be053 Use old ProjectItem highlight on Windows styles
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-11 15:46:31 +00:00
TheKodeToad 2b949d5fdd Make page container hug edges of dialog <3
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-11 14:07:02 +00:00
Rachel Powers 28d27d4f19 refactor(MessageLevel): move and rename 'FromLine*' functions
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2025-12-11 09:59:33 -07:00
Rachel Powers d1b6d7c402 chore: Re-simplify IndexVersionType and MessageLevel with c++20
This sets our compiler requirements to gcc 11 and clang 13. If we
forgo the use of `using enum` we can drop to gcc 10 and clang 10 but
that means using `MessageLevel::Enum::Unknown` for direct enum access

Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2025-12-11 09:59:33 -07:00
TheKodeToad 66c8afe4d3 Simplify implementation by removing some unused code
Only applies to cauldron loader which doesn't exist on Modrinth or
CurseForge, and doesn't even make sense for shaders.

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-09 11:42:17 +00:00
Tayou 0e68ba900f fix log window margins (#4428)
closes #4428
Signed-off-by: Tayou <git@tayou.org>
2025-12-08 13:20:46 +01:00
TheKodeToad 4f5e348b66 Merge branch 'develop' into fix-log-level-bleed
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-08 09:21:27 +00:00
TheKodeToad de5c7bac72 Simplify IndexedVersionType::VersionType -> IndexedVersionType
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-07 14:34:00 +00:00
TheKodeToad fd3ae85d45 Simplify MessageLevel::Enum -> MessageLevel
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-07 13:15:22 +00:00
TheKodeToad c018b60816 Only continue log level if line starts with whitespace; reintroduce exception detection
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2025-12-05 12:38:21 +00:00
Seth Flynn 1caf2cc7d5 Drop Qt5Compat (#4176) 2025-11-27 16:32:40 -05:00
Alexandru Ionut Tripon 32303d6351 Improve no loader dialog (#4374) 2025-11-27 22:56:11 +02:00
Trial97 074846d72a remove qt5compat
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-11-27 22:37:31 +02:00
Trial97 fa930afe4b move ExportToZipTask
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-11-26 18:39:18 +02:00