As much as I like keeping things as simple as possible it's probably best to be consistent with other library related stuff Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
66 lines
2.1 KiB
C++
66 lines
2.1 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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* Copyright (C) 2025 TheKodeToad <TheKodeToad@proton.me>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QJsonObject>
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#include <QList>
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#include <QString>
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#include "RuntimeContext.h"
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class Library;
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class Rule {
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public:
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enum Action { Allow, Disallow, Defer };
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static Rule fromJson(const QJsonObject& json);
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QJsonObject toJson();
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Action apply(const RuntimeContext& runtimeContext);
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private:
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struct OS {
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QString name;
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// FIXME: unsupported
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// retained to avoid information being lost from files
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QString version;
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};
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Action m_action = Defer;
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std::optional<OS> m_os;
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};
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