This enables sandboxed apps to maintain access to user-selected items. In addition, for both sandboxed and nonsandboxed apps it can keep track of directories even if they are moved or renamed, and can remember access to directories in "sensitive" locations (such as the Documents folder or external drives). Signed-off-by: Kenneth Chew <79120643+kthchew@users.noreply.github.com>
69 lines
2.3 KiB
C++
69 lines
2.3 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (c) 2022 Jamie Mansfield <jmansfield@cadixdev.org>
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* Copyright (C) 2024 TheKodeToad <TheKodeToad@proton.me>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QWidget>
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#include "JavaSettingsWidget.h"
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#include "minecraft/MinecraftInstance.h"
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namespace Ui {
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class MinecraftSettingsWidget;
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}
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class MinecraftSettingsWidget : public QWidget {
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public:
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MinecraftSettingsWidget(MinecraftInstancePtr instance, QWidget* parent = nullptr);
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~MinecraftSettingsWidget() override;
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void loadSettings();
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void saveSettings();
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private:
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void openGlobalSettings();
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void updateAccountsMenu(SettingsObject& settings);
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bool isQuickPlaySupported();
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private slots:
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void saveSelectedLoaders();
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void saveDataPacksPath();
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void selectDataPacksFolder();
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MinecraftInstancePtr m_instance;
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Ui::MinecraftSettingsWidget* m_ui;
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JavaSettingsWidget* m_javaSettings = nullptr;
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bool m_quickPlaySingleplayer = false;
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};
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