157 lines
5.9 KiB
C++
157 lines
5.9 KiB
C++
// SPDX-FileCopyrightText: 2023 flowln <flowlnlnln@gmail.com>
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//
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// SPDX-License-Identifier: GPL-3.0-only AND Apache-2.0
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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* Copyright (c) 2023-2025 Trial97 <alexandru.tripon97@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QDebug>
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#include <QList>
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#include <QString>
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#include <list>
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#include <optional>
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#include "../Version.h"
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#include "modplatform/ModIndex.h"
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#include "modplatform/ResourceType.h"
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#include "tasks/Task.h"
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/* Simple class with a common interface for interacting with APIs */
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class ResourceAPI {
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public:
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virtual ~ResourceAPI() = default;
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struct SortingMethod {
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// The index of the sorting method. Used to allow for arbitrary ordering in the list of methods.
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// Used by Flame in the API request.
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unsigned int index;
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// The real name of the sorting, as used in the respective API specification.
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// Used by Modrinth in the API request.
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QString name;
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// The human-readable name of the sorting, used for display in the UI.
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QString readable_name;
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};
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template <typename T>
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struct Callback {
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std::function<void(T&)> on_succeed;
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std::function<void(QString const& reason, int network_error_code)> on_fail;
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std::function<void()> on_abort;
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};
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struct SearchArgs {
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ModPlatform::ResourceType type{};
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int offset = 0;
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std::optional<QString> search;
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std::optional<SortingMethod> sorting;
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std::optional<ModPlatform::ModLoaderTypes> loaders;
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std::optional<std::list<Version>> versions;
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std::optional<ModPlatform::Side> side;
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std::optional<QStringList> categoryIds;
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bool openSource;
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};
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struct VersionSearchArgs {
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ModPlatform::IndexedPack pack;
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std::optional<std::list<Version>> mcVersions;
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std::optional<ModPlatform::ModLoaderTypes> loaders;
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ModPlatform::ResourceType resourceType;
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};
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struct ProjectInfoArgs {
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ModPlatform::IndexedPack pack;
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};
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struct DependencySearchArgs {
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ModPlatform::Dependency dependency;
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Version mcVersion;
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ModPlatform::ModLoaderTypes loader;
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};
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public:
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/** Gets a list of available sorting methods for this API. */
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virtual auto getSortingMethods() const -> QList<SortingMethod> = 0;
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public slots:
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virtual Task::Ptr searchProjects(SearchArgs&&, Callback<QList<ModPlatform::IndexedPack::Ptr>>&&) const;
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virtual Task::Ptr getProject(QString addonId, std::shared_ptr<QByteArray> response) const;
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virtual Task::Ptr getProjects(QStringList addonIds, std::shared_ptr<QByteArray> response) const = 0;
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virtual Task::Ptr getProjectInfo(ProjectInfoArgs&&, Callback<ModPlatform::IndexedPack>&&) const;
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Task::Ptr getProjectVersions(VersionSearchArgs&& args, Callback<QVector<ModPlatform::IndexedVersion>>&& callbacks) const;
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virtual Task::Ptr getDependencyVersion(DependencySearchArgs&&, Callback<ModPlatform::IndexedVersion>&&) const;
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protected:
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inline QString debugName() const { return "External resource API"; }
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QString mapMCVersionToModrinth(Version v) const;
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QString getGameVersionsString(std::list<Version> mcVersions) const;
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public:
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virtual auto getSearchURL(SearchArgs const& args) const -> std::optional<QString> = 0;
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virtual auto getInfoURL(QString const& id) const -> std::optional<QString> = 0;
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virtual auto getVersionsURL(VersionSearchArgs const& args) const -> std::optional<QString> = 0;
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virtual auto getDependencyURL(DependencySearchArgs const& args) const -> std::optional<QString> = 0;
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/** Functions to load data into a pack.
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*
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* Those are needed for the same reason as documentToArray, and NEED to be re-implemented in the same way.
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*/
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virtual void loadIndexedPack(ModPlatform::IndexedPack&, QJsonObject&) const = 0;
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virtual ModPlatform::IndexedVersion loadIndexedPackVersion(QJsonObject& obj, ModPlatform::ResourceType) const = 0;
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/** Converts a JSON document to a common array format.
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*
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* This is needed so that different providers, with different JSON structures, can be parsed
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* uniformally. You NEED to re-implement this if you intend on using the default callbacks.
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*/
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virtual QJsonArray documentToArray(QJsonDocument& obj) const = 0;
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/** Functions to load data into a pack.
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*
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* Those are needed for the same reason as documentToArray, and NEED to be re-implemented in the same way.
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*/
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virtual void loadExtraPackInfo(ModPlatform::IndexedPack&, QJsonObject&) const = 0;
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};
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