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prismlauncher-crack/launcher/resources/shaders/vshader_skin_background.glsl
2025-10-31 12:30:17 -04:00

12 lines
157 B
GLSL

attribute vec4 a_position;
attribute vec2 a_texcoord;
varying vec2 v_texcoord;
void main()
{
gl_Position = a_position;
v_texcoord = a_texcoord;
}