Files
prismlauncher-crack/launcher/modplatform/ResourceAPI.h
2025-09-15 18:25:07 +03:00

157 lines
5.9 KiB
C++

// SPDX-FileCopyrightText: 2023 flowln <flowlnlnln@gmail.com>
//
// SPDX-License-Identifier: GPL-3.0-only AND Apache-2.0
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
* Copyright (c) 2023-2025 Trial97 <alexandru.tripon97@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QDebug>
#include <QList>
#include <QString>
#include <list>
#include <optional>
#include "../Version.h"
#include "modplatform/ModIndex.h"
#include "modplatform/ResourceType.h"
#include "tasks/Task.h"
/* Simple class with a common interface for interacting with APIs */
class ResourceAPI {
public:
virtual ~ResourceAPI() = default;
struct SortingMethod {
// The index of the sorting method. Used to allow for arbitrary ordering in the list of methods.
// Used by Flame in the API request.
unsigned int index;
// The real name of the sorting, as used in the respective API specification.
// Used by Modrinth in the API request.
QString name;
// The human-readable name of the sorting, used for display in the UI.
QString readable_name;
};
template <typename T>
struct Callback {
std::function<void(T&)> on_succeed;
std::function<void(QString const& reason, int network_error_code)> on_fail;
std::function<void()> on_abort;
};
struct SearchArgs {
ModPlatform::ResourceType type{};
int offset = 0;
std::optional<QString> search;
std::optional<SortingMethod> sorting;
std::optional<ModPlatform::ModLoaderTypes> loaders;
std::optional<std::list<Version>> versions;
std::optional<ModPlatform::Side> side;
std::optional<QStringList> categoryIds;
bool openSource;
};
struct VersionSearchArgs {
ModPlatform::IndexedPack pack;
std::optional<std::list<Version>> mcVersions;
std::optional<ModPlatform::ModLoaderTypes> loaders;
ModPlatform::ResourceType resourceType;
};
struct ProjectInfoArgs {
ModPlatform::IndexedPack pack;
};
struct DependencySearchArgs {
ModPlatform::Dependency dependency;
Version mcVersion;
ModPlatform::ModLoaderTypes loader;
};
public:
/** Gets a list of available sorting methods for this API. */
virtual auto getSortingMethods() const -> QList<SortingMethod> = 0;
public slots:
virtual Task::Ptr searchProjects(SearchArgs&&, Callback<QList<ModPlatform::IndexedPack::Ptr>>&&) const;
virtual Task::Ptr getProject(QString addonId, std::shared_ptr<QByteArray> response) const;
virtual Task::Ptr getProjects(QStringList addonIds, std::shared_ptr<QByteArray> response) const = 0;
virtual Task::Ptr getProjectInfo(ProjectInfoArgs&&, Callback<ModPlatform::IndexedPack>&&) const;
Task::Ptr getProjectVersions(VersionSearchArgs&& args, Callback<QVector<ModPlatform::IndexedVersion>>&& callbacks) const;
virtual Task::Ptr getDependencyVersion(DependencySearchArgs&&, Callback<ModPlatform::IndexedVersion>&&) const;
protected:
inline QString debugName() const { return "External resource API"; }
QString mapMCVersionToModrinth(Version v) const;
QString getGameVersionsString(std::list<Version> mcVersions) const;
public:
virtual auto getSearchURL(SearchArgs const& args) const -> std::optional<QString> = 0;
virtual auto getInfoURL(QString const& id) const -> std::optional<QString> = 0;
virtual auto getVersionsURL(VersionSearchArgs const& args) const -> std::optional<QString> = 0;
virtual auto getDependencyURL(DependencySearchArgs const& args) const -> std::optional<QString> = 0;
/** Functions to load data into a pack.
*
* Those are needed for the same reason as documentToArray, and NEED to be re-implemented in the same way.
*/
virtual void loadIndexedPack(ModPlatform::IndexedPack&, QJsonObject&) const = 0;
virtual ModPlatform::IndexedVersion loadIndexedPackVersion(QJsonObject& obj, ModPlatform::ResourceType) const = 0;
/** Converts a JSON document to a common array format.
*
* This is needed so that different providers, with different JSON structures, can be parsed
* uniformally. You NEED to re-implement this if you intend on using the default callbacks.
*/
virtual QJsonArray documentToArray(QJsonDocument& obj) const = 0;
/** Functions to load data into a pack.
*
* Those are needed for the same reason as documentToArray, and NEED to be re-implemented in the same way.
*/
virtual void loadExtraPackInfo(ModPlatform::IndexedPack&, QJsonObject&) const = 0;
};