Files
prismlauncher-crack/CMakeLists.txt
Seth Flynn d85ff94f03 build(mingw): use dwarf debug info
As it turns out, LLDB can load Windows crash dumps!

This allows us go back to the regular (better supported) DWARF debuginfo
format used by MinGW, as now we have a tool that can both parse those
symbols *and* Windows' crash dumps. The biggest advantage here is that
once again, MinGW crash dumps can be easily inspected on Linux

Signed-off-by: Seth Flynn <getchoo@tuta.io>
2025-12-22 09:53:42 -05:00

501 lines
23 KiB
CMake

cmake_minimum_required(VERSION 3.22) # minimum version required by Qt
project(Launcher)
string(COMPARE EQUAL "${CMAKE_SOURCE_DIR}" "${CMAKE_BUILD_DIR}" IS_IN_SOURCE_BUILD)
if(IS_IN_SOURCE_BUILD)
message(FATAL_ERROR "You are building the Launcher in-source. Please separate the build tree from the source tree.")
endif()
##################################### Set CMake options #####################################
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/")
# Output all executables and shared libs in the main build folder, not in subfolders.
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR})
if(UNIX)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR})
endif()
set(CMAKE_JAVA_TARGET_OUTPUT_DIR ${PROJECT_BINARY_DIR}/jars)
######## Set compiler flags ########
set(CMAKE_CXX_STANDARD_REQUIRED true)
set(CMAKE_C_STANDARD_REQUIRED true)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_C_STANDARD 11)
include(GenerateExportHeader)
if(MSVC)
# /GS Adds buffer security checks, default on but incuded anyway to mirror gcc's fstack-protector flag
# /permissive- specify standards-conforming compiler behavior, also enabled by Qt6, default on with std:c++20
# Use /W4 as /Wall includes unnesserey warnings such as added padding to structs
set(CMAKE_CXX_FLAGS "/GS /permissive- /W4 ${CMAKE_CXX_FLAGS}")
# /EHs Enables stack unwind semantics for standard C++ exceptions to ensure stackframes are unwound
# and object deconstructors are called when an exception is caught.
# without it memory leaks and a warning is printed
# /EHc tells the compiler to assume that functions declared as extern "C" never throw a C++ exception
# This appears to not always be a defualt compiler option in CMAKE
set(CMAKE_CXX_FLAGS "/EHsc ${CMAKE_CXX_FLAGS}")
# LINK accepts /SUBSYSTEM whics sets if we are a WINDOWS (gui) or a CONSOLE programs
# This implicitly selects an entrypoint specific to the subsystem selected
# qtmain/QtEntryPointLib provides the correct entrypoint (wWinMain) for gui programs
# Additinaly LINK autodetects we use a GUI so we can omit /SUBSYSTEM
# This allows tests to still use have console without using seperate linker flags
# /LTCG allows for linking wholy optimizated programs
# /MANIFEST:NO disables generating a manifest file, we instead provide our own
# /STACK sets the stack reserve size, ATL's pack list needs 3-4 MiB as of November 2022, provide 8 MiB
set(CMAKE_EXE_LINKER_FLAGS "/LTCG /MANIFEST:NO /STACK:8388608 ${CMAKE_EXE_LINKER_FLAGS}")
# /GL enables whole program optimizations
# /Gw helps reduce binary size
# /Gy allows the compiler to package individual functions
# /guard:cf enables control flow guard
foreach(lang C CXX)
set("CMAKE_${lang}_FLAGS_RELEASE" "/GL /Gw /Gy /guard:cf")
endforeach()
# See https://github.com/ccache/ccache/issues/1040
# Note, CMake 3.25 replaces this with CMAKE_MSVC_DEBUG_INFORMATION_FORMAT
# See https://cmake.org/cmake/help/v3.25/variable/CMAKE_MSVC_DEBUG_INFORMATION_FORMAT.html
foreach(config DEBUG RELWITHDEBINFO)
foreach(lang C CXX)
set(flags_var "CMAKE_${lang}_FLAGS_${config}")
string(REGEX REPLACE "/Z[Ii]" "/Z7" ${flags_var} "${${flags_var}}")
endforeach()
endforeach()
if(CMAKE_MSVC_RUNTIME_LIBRARY STREQUAL "MultiThreadedDLL")
set(CMAKE_MAP_IMPORTED_CONFIG_DEBUG Release "")
set(CMAKE_MAP_IMPORTED_CONFIG_RELWITHDEBINFO Release "")
endif()
else()
set(CMAKE_CXX_FLAGS "-Wall -pedantic -fstack-protector-strong --param=ssp-buffer-size=4 ${CMAKE_CXX_FLAGS}")
# ATL's pack list needs more than the default 1 Mib stack on windows
if(WIN32)
set(CMAKE_EXE_LINKER_FLAGS "-Wl,--stack,8388608 ${CMAKE_EXE_LINKER_FLAGS}")
# -ffunction-sections and -fdata-sections help reduce binary size
# -mguard=cf enables Control Flow Guard
# TODO: Look into -gc-sections to further reduce binary size
foreach(lang C CXX)
set("CMAKE_${lang}_FLAGS_RELEASE" "-ffunction-sections -fdata-sections -mguard=cf")
endforeach()
endif()
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DQT_WARN_DEPRECATED_UP_TO=0x060200")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DQT_DISABLE_DEPRECATED_UP_TO=0x060000")
# set CXXFLAGS for build targets
set(CMAKE_CXX_FLAGS_RELEASE "-O2 -D_FORTIFY_SOURCE=2 ${CMAKE_CXX_FLAGS_RELEASE}")
# Export compile commands for debug builds if we can (useful in LSPs like clangd)
# https://cmake.org/cmake/help/v3.31/variable/CMAKE_EXPORT_COMPILE_COMMANDS.html
if(CMAKE_GENERATOR STREQUAL "Unix Makefiles" OR CMAKE_GENERATOR MATCHES "^Ninja")
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
endif()
option(DEBUG_ADDRESS_SANITIZER "Enable Address Sanitizer in Debug builds" OFF)
# If this is a Debug build turn on address sanitiser
if (DEBUG_ADDRESS_SANITIZER)
message(STATUS "Address Sanitizer enabled for Debug builds, Turn it off with -DDEBUG_ADDRESS_SANITIZER=off")
if ("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang")
if (CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC")
# using clang with clang-cl front end
message(STATUS "Address Sanitizer available on Clang MSVC frontend")
add_compile_options($<$<AND:$<CONFIG:Debug,RelWithDebInfo>,$<COMPILE_LANGUAGE:C,CXX>>:/fsanitize=address /Oy->)
else()
# AppleClang and Clang
message(STATUS "Address Sanitizer available on Clang")
add_compile_options($<$<AND:$<CONFIG:Debug,RelWithDebInfo>,$<COMPILE_LANGUAGE:C,CXX>>:-fsanitize=address -fno-omit-frame-pointer -fsanitize=undefined -fno-sanitize-recover=null>)
endif()
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
# GCC
message(STATUS "Address Sanitizer available on GCC")
add_compile_options($<$<AND:$<CONFIG:Debug,RelWithDebInfo>,$<COMPILE_LANGUAGE:C,CXX>>:-fsanitize=address -fno-omit-frame-pointer -fsanitize=undefined -fno-sanitize-recover=null>)
link_libraries("asan")
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
message(STATUS "Address Sanitizer available on MSVC")
add_compile_options($<$<AND:$<CONFIG:Debug,RelWithDebInfo>,$<COMPILE_LANGUAGE:C,CXX>>:/fsanitize=address /Oy->)
else()
message(STATUS "Address Sanitizer not available on compiler ${CMAKE_CXX_COMPILER_ID}")
endif()
endif()
option(ENABLE_LTO "Enable Link Time Optimization" off)
if(ENABLE_LTO)
include(CheckIPOSupported)
check_ipo_supported(RESULT ipo_supported OUTPUT ipo_error)
if(ipo_supported)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE TRUE)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_MINSIZEREL TRUE)
if(CMAKE_BUILD_TYPE)
if(CMAKE_BUILD_TYPE STREQUAL "Release" OR CMAKE_BUILD_TYPE STREQUAL "MinSizeRel")
message(STATUS "IPO / LTO enabled")
else()
message(STATUS "Not enabling IPO / LTO on debug builds")
endif()
else()
message(STATUS "IPO / LTO will only be enabled for release builds")
endif()
else()
message(STATUS "IPO / LTO not supported: <${ipo_error}>")
endif()
endif()
option(BUILD_TESTING "Build the testing tree." ON)
find_package(ECM NO_MODULE REQUIRED)
set(CMAKE_MODULE_PATH "${ECM_MODULE_PATH};${CMAKE_MODULE_PATH}")
include(CTest)
include(ECMAddTests)
if(BUILD_TESTING)
enable_testing()
endif()
##################################### Set Application options #####################################
######## Set URLs ########
set(Launcher_NEWS_RSS_URL "https://prismlauncher.org/feed/feed.xml" CACHE STRING "URL to fetch Prism Launcher's news RSS feed from.")
set(Launcher_NEWS_OPEN_URL "https://prismlauncher.org/news" CACHE STRING "URL that gets opened when the user clicks 'More News'")
set(Launcher_HELP_URL "https://prismlauncher.org/wiki/help-pages/%1" CACHE STRING "URL (with arg %1 to be substituted with page-id) that gets opened when the user requests help")
set(Launcher_LOGIN_CALLBACK_URL "https://prismlauncher.org/successful-login" CACHE STRING "URL that gets opened when the user successfully logins.")
set(Launcher_FMLLIBS_BASE_URL "https://files.prismlauncher.org/fmllibs/" CACHE STRING "URL for FML Libraries.")
######## Set version numbers ########
set(Launcher_VERSION_MAJOR 10)
set(Launcher_VERSION_MINOR 0)
set(Launcher_VERSION_PATCH 0)
set(Launcher_VERSION_NAME "${Launcher_VERSION_MAJOR}.${Launcher_VERSION_MINOR}.${Launcher_VERSION_PATCH}")
set(Launcher_VERSION_NAME4 "${Launcher_VERSION_MAJOR}.${Launcher_VERSION_MINOR}.${Launcher_VERSION_PATCH}.0")
set(Launcher_VERSION_NAME4_COMMA "${Launcher_VERSION_MAJOR},${Launcher_VERSION_MINOR},${Launcher_VERSION_PATCH},0")
# Build platform.
set(Launcher_BUILD_PLATFORM "unknown" CACHE STRING "A short string identifying the platform that this build was built for. Only used to display in the about dialog.")
# Github repo URL with releases for updater
set(Launcher_UPDATER_GITHUB_REPO "https://github.com/PrismLauncher/PrismLauncher" CACHE STRING "Base github URL for the updater.")
# Name to help updater identify valid artifacts
set(Launcher_BUILD_ARTIFACT "" CACHE STRING "Artifact name to help the updater identify valid artifacts.")
# The metadata server
set(Launcher_META_URL "https://meta.prismlauncher.org/v1/" CACHE STRING "URL to fetch Launcher's meta files from.")
# Imgur API Client ID
set(Launcher_IMGUR_CLIENT_ID "5b97b0713fba4a3" CACHE STRING "Client ID you can get from Imgur when you register an application")
# Bug tracker URL
set(Launcher_BUG_TRACKER_URL "https://github.com/PrismLauncher/PrismLauncher/issues" CACHE STRING "URL for the bug tracker.")
# Translations Platform URL
set(Launcher_TRANSLATIONS_URL "https://hosted.weblate.org/projects/prismlauncher/launcher/" CACHE STRING "URL for the translations platform.")
set(Launcher_TRANSLATION_FILES_URL "https://i18n.prismlauncher.org/" CACHE STRING "URL for the translations files.")
# Matrix Space
set(Launcher_MATRIX_URL "https://prismlauncher.org/matrix" CACHE STRING "URL to the Matrix Space")
# Discord URL
set(Launcher_DISCORD_URL "https://prismlauncher.org/discord" CACHE STRING "URL for the Discord guild.")
# Subreddit URL
set(Launcher_SUBREDDIT_URL "https://prismlauncher.org/reddit" CACHE STRING "URL for the subreddit.")
# Builds
set(Launcher_QT_VERSION_MAJOR "6" CACHE STRING "Major Qt version to build against")
# Java downloader
set(Launcher_ENABLE_JAVA_DOWNLOADER_DEFAULT ON)
# Although we recommend enabling this, we cannot guarantee binary compatibility on
# differing Linux/BSD/etc distributions. Downstream packagers should be explicitly opt-ing into this
# feature if they know it will work with their distribution.
if(UNIX AND NOT APPLE)
set(Launcher_ENABLE_JAVA_DOWNLOADER_DEFAULT OFF)
endif()
# Java downloader
option(Launcher_ENABLE_JAVA_DOWNLOADER "Build the java downloader feature" ${Launcher_ENABLE_JAVA_DOWNLOADER_DEFAULT})
# Native libraries
if(UNIX AND APPLE)
set(Launcher_GLFW_LIBRARY_NAME "libglfw.dylib" CACHE STRING "Name of native glfw library")
set(Launcher_OPENAL_LIBRARY_NAME "libopenal.dylib" CACHE STRING "Name of native openal library")
elseif(UNIX)
set(Launcher_GLFW_LIBRARY_NAME "libglfw.so" CACHE STRING "Name of native glfw library")
set(Launcher_OPENAL_LIBRARY_NAME "libopenal.so" CACHE STRING "Name of native openal library")
elseif(WIN32)
set(Launcher_GLFW_LIBRARY_NAME "glfw.dll" CACHE STRING "Name of native glfw library")
set(Launcher_OPENAL_LIBRARY_NAME "OpenAL.dll" CACHE STRING "Name of native openal library")
endif()
# API Keys
# NOTE: These API keys are here for convenience. If you rebrand this software or intend to break the terms of service
# of these platforms, please change these API keys beforehand.
# Be aware that if you were to use these API keys for malicious purposes they might get revoked, which might cause
# breakage to thousands of users.
# If you don't plan to use these features of this software, you can just remove these values.
# By using this key in your builds you accept the terms of use laid down in
# https://docs.microsoft.com/en-us/legal/microsoft-identity-platform/terms-of-use
set(Launcher_MSA_CLIENT_ID "c36a9fb6-4f2a-41ff-90bd-ae7cc92031eb" CACHE STRING "Client ID you can get from Microsoft Identity Platform when you register an application")
# By using this key in your builds you accept the terms and conditions laid down in
# https://support.curseforge.com/en/support/solutions/articles/9000207405-curse-forge-3rd-party-api-terms-and-conditions
# NOTE: CurseForge requires you to change this if you make any kind of derivative work.
# This key was issued specifically for Prism Launcher
set(Launcher_CURSEFORGE_API_KEY "$2a$10$wuAJuNZuted3NORVmpgUC.m8sI.pv1tOPKZyBgLFGjxFp/br0lZCC" CACHE STRING "API key for the CurseForge platform")
set(Launcher_COMPILER_NAME ${CMAKE_CXX_COMPILER_ID})
set(Launcher_COMPILER_VERSION ${CMAKE_CXX_COMPILER_VERSION})
set(Launcher_COMPILER_TARGET_SYSTEM ${CMAKE_SYSTEM_NAME})
set(Launcher_COMPILER_TARGET_SYSTEM_VERSION ${CMAKE_SYSTEM_VERSION})
set(Launcher_COMPILER_TARGET_PROCESSOR ${CMAKE_SYSTEM_PROCESSOR})
#### Check the current Git commit and branch
include(GetGitRevisionDescription)
git_get_exact_tag(Launcher_GIT_TAG)
get_git_head_revision(Launcher_GIT_REFSPEC Launcher_GIT_COMMIT)
message(STATUS "Git commit: ${Launcher_GIT_COMMIT}")
message(STATUS "Git tag: ${Launcher_GIT_TAG}")
message(STATUS "Git refspec: ${Launcher_GIT_REFSPEC}")
string(TIMESTAMP TODAY "%Y-%m-%d")
set(Launcher_BUILD_TIMESTAMP "${TODAY}")
################################ 3rd Party Libs ################################
# Find the required Qt parts
if(Launcher_QT_VERSION_MAJOR EQUAL 6)
set(QT_VERSION_MAJOR 6)
find_package(Qt6 REQUIRED COMPONENTS Core CoreTools Widgets Concurrent Network Test Xml NetworkAuth OpenGL)
find_package(Qt6 COMPONENTS DBus)
list(APPEND Launcher_QT_DBUS Qt6::DBus)
else()
message(FATAL_ERROR "Qt version ${Launcher_QT_VERSION_MAJOR} is not supported")
endif()
if(Launcher_QT_VERSION_MAJOR EQUAL 6)
set(QT_PLUGINS_DIR ${QT${QT_VERSION_MAJOR}_INSTALL_PREFIX}/${QT${QT_VERSION_MAJOR}_INSTALL_PLUGINS})
set(QT_LIBS_DIR ${QT${QT_VERSION_MAJOR}_INSTALL_PREFIX}/${QT${QT_VERSION_MAJOR}_INSTALL_LIBS})
set(QT_LIBEXECS_DIR ${QT${QT_VERSION_MAJOR}_INSTALL_PREFIX}/${QT${QT_VERSION_MAJOR}_INSTALL_LIBEXECS})
endif()
find_package(cmark REQUIRED)
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
find_package(PkgConfig REQUIRED)
pkg_check_modules(gamemode REQUIRED IMPORTED_TARGET gamemode)
endif()
# Find libqrencode
## NOTE(@getchoo): Never use pkg-config with MSVC since the vcpkg port makes our install bundle fail to find the dll
if(MSVC)
find_path(LIBQRENCODE_INCLUDE_DIR qrencode.h REQUIRED)
find_library(LIBQRENCODE_LIBRARY_RELEASE qrencode REQUIRED)
find_library(LIBQRENCODE_LIBRARY_DEBUG qrencoded)
set(LIBQRENCODE_LIBRARIES optimized ${LIBQRENCODE_LIBRARY_RELEASE} debug ${LIBQRENCODE_LIBRARY_DEBUG})
else()
find_package(PkgConfig REQUIRED)
pkg_check_modules(libqrencode REQUIRED IMPORTED_TARGET libqrencode)
endif()
# Find libarchive through CMake packages, mainly for vcpkg
find_package(LibArchive)
# CMake packages aren't available in most distributions of libarchive, so fallback to pkg-config
if(NOT LibArchive_FOUND)
find_package(PkgConfig REQUIRED)
pkg_check_modules(libarchive REQUIRED IMPORTED_TARGET libarchive)
endif()
find_package(tomlplusplus 3.2.0)
# fallback to pkgconfig, important especially as many distros package toml++ built with meson
if(NOT tomlplusplus_FOUND)
find_package(PkgConfig REQUIRED)
pkg_check_modules(tomlplusplus REQUIRED IMPORTED_TARGET tomlplusplus>=3.2.0)
endif()
find_package(ZLIB REQUIRED)
include(ECMQtDeclareLoggingCategory)
####################################### Program Info #######################################
set(Launcher_APP_BINARY_NAME "prismlauncher" CACHE STRING "Name of the Launcher binary")
add_subdirectory(program_info)
####################################### Install layout #######################################
set(Launcher_ENABLE_UPDATER NO)
set(Launcher_BUILD_UPDATER NO)
if (NOT APPLE AND (NOT Launcher_UPDATER_GITHUB_REPO STREQUAL "" AND NOT Launcher_BUILD_ARTIFACT STREQUAL ""))
set(Launcher_BUILD_UPDATER YES)
endif()
if(NOT (UNIX AND APPLE))
# Install "portable.txt" if selected component is "portable"
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_Portable_File}" DESTINATION "." COMPONENT portable EXCLUDE_FROM_ALL)
endif()
if(UNIX AND APPLE)
set(BINARY_DEST_DIR "${Launcher_Name}.app/Contents/MacOS")
set(LIBRARY_DEST_DIR "${Launcher_Name}.app/Contents/MacOS")
set(PLUGIN_DEST_DIR "${Launcher_Name}.app/Contents/MacOS")
set(FRAMEWORK_DEST_DIR "${Launcher_Name}.app/Contents/Frameworks")
set(RESOURCES_DEST_DIR "${Launcher_Name}.app/Contents/Resources")
set(JARS_DEST_DIR "${Launcher_Name}.app/Contents/MacOS/jars")
# Mac bundle settings
set(MACOSX_BUNDLE_BUNDLE_NAME "${Launcher_DisplayName}")
set(MACOSX_BUNDLE_INFO_STRING "${Launcher_DisplayName}: A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once.")
set(MACOSX_BUNDLE_GUI_IDENTIFIER "org.prismlauncher.${Launcher_Name}")
set(MACOSX_BUNDLE_BUNDLE_VERSION "${Launcher_VERSION_NAME}")
set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${Launcher_VERSION_NAME}")
set(MACOSX_BUNDLE_LONG_VERSION_STRING "${Launcher_VERSION_NAME}")
set(MACOSX_BUNDLE_ICON_FILE ${Launcher_Name}.icns)
set(MACOSX_BUNDLE_COPYRIGHT "${Launcher_Copyright_Mac}")
set(MACOSX_SPARKLE_UPDATE_PUBLIC_KEY "v55ZWWD6QlPoXGV6VLzOTZxZUggWeE51X8cRQyQh6vA=" CACHE STRING "Public key for Sparkle update feed")
set(MACOSX_SPARKLE_UPDATE_FEED_URL "https://prismlauncher.org/feed/appcast.xml" CACHE STRING "URL for Sparkle update feed")
set(MACOSX_SPARKLE_DOWNLOAD_URL "https://github.com/sparkle-project/Sparkle/releases/download/2.8.0/Sparkle-2.8.0.tar.xz" CACHE STRING "URL to Sparkle release archive")
set(MACOSX_SPARKLE_SHA256 "fd5681ee92bf238aaac2d08214ceaf0cc8976e452d7f882d80bac1e61581f3b1" CACHE STRING "SHA256 checksum for Sparkle release archive")
set(MACOSX_SPARKLE_DIR "${CMAKE_BINARY_DIR}/frameworks/Sparkle")
if(NOT MACOSX_SPARKLE_UPDATE_PUBLIC_KEY STREQUAL "" AND NOT MACOSX_SPARKLE_UPDATE_FEED_URL STREQUAL "")
set(Launcher_ENABLE_UPDATER YES)
endif()
# Add the icon
install(FILES ${Launcher_Branding_ICNS} DESTINATION ${RESOURCES_DEST_DIR} RENAME ${Launcher_Name}.icns)
find_program(ACTOOL_EXE actool DOC "Path to the apple asset catalog compiler")
if(ACTOOL_EXE)
execute_process(
COMMAND xcodebuild -version
OUTPUT_VARIABLE XCODE_VERSION_OUTPUT
OUTPUT_STRIP_TRAILING_WHITESPACE
)
string(REGEX MATCH "Xcode ([0-9]+\.[0-9]+)" XCODE_VERSION_MATCH "${XCODE_VERSION_OUTPUT}")
if(XCODE_VERSION_MATCH)
set(XCODE_VERSION ${CMAKE_MATCH_1})
else()
set(XCODE_VERSION 0.0)
endif()
if(XCODE_VERSION VERSION_GREATER_EQUAL 26.0)
set(ASSETS_OUT_DIR "${CMAKE_BINARY_DIR}/program_info")
set(GENERATED_ASSETS_CAR "${ASSETS_OUT_DIR}/Assets.car")
set(ICON_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_Branding_MAC_ICON}")
add_custom_command(
OUTPUT "${GENERATED_ASSETS_CAR}"
COMMAND ${ACTOOL_EXE} "${ICON_SOURCE}"
--compile "${ASSETS_OUT_DIR}"
--output-partial-info-plist /dev/null
--app-icon PrismLauncher
--enable-on-demand-resources NO
--target-device mac
--minimum-deployment-target ${CMAKE_OSX_DEPLOYMENT_TARGET}
--platform macosx
DEPENDS "${ICON_SOURCE}"
COMMENT "Compiling asset catalog (${ICON_SOURCE})"
VERBATIM
)
add_custom_target(compile_assets ALL DEPENDS "${GENERATED_ASSETS_CAR}")
install(FILES "${GENERATED_ASSETS_CAR}" DESTINATION "${RESOURCES_DEST_DIR}")
else()
message(WARNING "Xcode ${XCODE_VERSION} is too old. Minimum required version is 26.0. Not compiling liquid glass icons.")
endif()
else()
message(WARNING "actool not found. Cannot compile macOS app icons.\n"
"Install Xcode command line tools: 'xcode-select --install'")
endif()
elseif(UNIX)
include(KDEInstallDirs)
set(BINARY_DEST_DIR "bin")
set(LIBRARY_DEST_DIR "lib${LIB_SUFFIX}")
set(JARS_DEST_DIR "share/${Launcher_Name}")
# Set RPATH
SET(Launcher_BINARY_RPATH "$ORIGIN/")
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${Launcher_Desktop} DESTINATION ${KDE_INSTALL_APPDIR})
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${Launcher_MetaInfo} DESTINATION ${KDE_INSTALL_METAINFODIR})
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_SVG} DESTINATION "${KDE_INSTALL_ICONDIR}/hicolor/scalable/apps")
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_PNG_256} DESTINATION "${KDE_INSTALL_ICONDIR}/hicolor/256x256/apps" RENAME "${Launcher_AppID}.png")
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_mrpack_MIMEInfo} DESTINATION ${KDE_INSTALL_MIMEDIR})
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/launcher/qtlogging.ini" DESTINATION "share/${Launcher_Name}")
set(PLUGIN_DEST_DIR "plugins")
set(BUNDLE_DEST_DIR ".")
set(RESOURCES_DEST_DIR ".")
if(Launcher_ManPage)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${Launcher_ManPage} DESTINATION "${KDE_INSTALL_MANDIR}/man6")
endif()
# Install basic runner script if component "portable" is selected
configure_file(launcher/Launcher.in "${CMAKE_CURRENT_BINARY_DIR}/LauncherScript" @ONLY)
install(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/LauncherScript" DESTINATION "." RENAME ${Launcher_Name} COMPONENT portable EXCLUDE_FROM_ALL)
elseif(WIN32)
set(BINARY_DEST_DIR ".")
set(LIBRARY_DEST_DIR ".")
set(PLUGIN_DEST_DIR ".")
set(RESOURCES_DEST_DIR ".")
set(JARS_DEST_DIR "jars")
else()
message(FATAL_ERROR "Platform not supported")
endif()
################################ Included Libs ################################
include(ExternalProject)
set_directory_properties(PROPERTIES EP_BASE External)
option(NBT_BUILD_SHARED "Build NBT shared library" OFF)
option(NBT_USE_ZLIB "Build NBT library with zlib support" OFF)
option(NBT_BUILD_TESTS "Build NBT library tests" OFF) #FIXME: fix unit tests.
add_subdirectory(libraries/libnbtplusplus)
add_subdirectory(libraries/systeminfo) # system information library
add_subdirectory(libraries/launcher) # java based launcher part for Minecraft
add_subdirectory(libraries/javacheck) # java compatibility checker
add_subdirectory(libraries/rainbow) # Qt extension for colors
add_subdirectory(libraries/LocalPeer) # fork of a library from Qt solutions
add_subdirectory(libraries/murmur2) # Hash for usage with the CurseForge API
add_subdirectory(libraries/qdcss) # css parser
############################### Built Artifacts ###############################
add_subdirectory(buildconfig)
if(BUILD_TESTING)
add_subdirectory(tests)
endif()
# NOTE: this must always be last to appease the CMake deity of quirky install command evaluation order.
add_subdirectory(launcher)