LWJGL 2 doesn't have a separate zip for OpenAL. So there is no reason for this code. Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
3.0 KiB
3.0 KiB
LWJGL 2 doesn't have a separate zip for OpenAL. So there is no reason for this code. Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>