Alexandru Ionut Tripon
d191f83a62
Check that mouse press is inside view rectangle of CheckComboBox ( #4681 )
2026-01-07 12:26:22 +02:00
Octol1ttle
39e283169e
fix(CheckComboBox): check that mouse press is inside view rectangle
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Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com >
2026-01-07 14:03:38 +05:00
Octol1ttle
2e6efab913
fix: skip asking for offline name when using offline account
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Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com >
2026-01-07 13:27:04 +05:00
Alexandru Ionut Tripon
31da9f51f0
Don't use .index for shaderpacks ( #4658 )
2026-01-06 23:53:17 +02:00
TheKodeToad
3a7366a998
Fix oversights and make requested changes
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me >
2026-01-06 20:16:46 +00:00
TheKodeToad
e4991d81d7
Avoid some errors (less noisy log)
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me >
2026-01-06 17:55:44 +00:00
TheKodeToad
398305eb66
Less destructive delete
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me >
2026-01-06 17:54:16 +00:00
TheKodeToad
d625a28112
Properly show shaderpacks in export
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me >
2026-01-06 16:47:05 +00:00
TheKodeToad
1cf48dfd85
Don't use .index for shaderpacks
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me >
2026-01-06 15:05:23 +00:00
Alexandru Ionut Tripon
9b7630485f
use libarchive to extract release files ( #4641 )
2026-01-06 14:15:35 +02:00
Octol1ttle
56392a20ed
refactor: remove broken Qt includes
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Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com >
2026-01-06 15:51:47 +05:00
Trial97
7b0896a0b9
use libarchive to extract release files
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2026-01-06 12:51:23 +02:00
DioEgizio
015ee05311
chore: simplify Launcher.in quite a bit
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not necessary anymore with sharun
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com >
2025-12-31 09:18:15 +01:00
DioEgizio
57c4b71c61
fix: improve a bit the FTB packs are also on cf notice
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Co-authored-by: TheKodeToad <TheKodeToad@proton.me >
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com >
2025-12-27 15:10:30 +01:00
DioEgizio
31dd8cd9f8
chore: add new ftb packs are also on cf notice
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Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com >
2025-12-27 15:10:30 +01:00
Alexandru Ionut Tripon
993da92199
feat: Use precompiled headers for 130-180% speedup ( #4494 )
2025-12-26 23:41:37 +02:00
Octol1ttle
de092922d7
fix(APIPage.ui): resolve duplicate name
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Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com >
2025-12-26 20:06:05 +05:00
Blake Batson
e0c2fbbcde
Force disable xrandr if it is unavailable
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lwjgl2 optionally requires the xrandr command line utility on linux, but
does not check if the executable actually exists before trying to use
it. We can force it to fall back to the xf86videomode implementation
by checking for the executable ourselves, and force disabling xrandr
with this boolean [1] if it does not exist.
Link: https://github.com/LWJGL/lwjgl/blob/2df01dd762e20ca0871edb75daf670ccacc89b60/src/java/org/lwjgl/opengl/LinuxDisplay.java#L214 [1]
Signed-off-by: Blake Batson <bbatson101@gmail.com >
2025-12-25 14:09:50 -05:00
Alexandru Ionut Tripon
76d1cd1b4e
fix mod update remaining disabled on second open ( #4573 )
2025-12-24 00:10:32 +02:00
Alexandru Ionut Tripon
072eaa32ec
preserve original file extension when importing modpack icon ( #4565 )
2025-12-23 22:44:53 +02:00
Trial97
7f68f2fe3b
fix mod update remaining disabled on second open
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fixes
https://discord.com/channels/1031648380885147709/1450161125172707390/1453013386144124929
basically when opening the edit window a second time the model doesn't
get any updates as the data is already loaded into the memory.
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2025-12-23 22:32:52 +02:00
Alexandru Ionut Tripon
c59db39e06
match disabled mods on uninstall ( #4544 )
2025-12-22 23:55:25 +02:00
Trial97
8e96beeda0
preserve original file extension when importing modpack icon
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2025-12-22 22:50:43 +02:00
Trial97
b1408775b3
fix Pre-release filter
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introduced here https://github.com/PrismLauncher/PrismLauncher/pull/3260
fixes #4415
reason: some snapshot have Pre-Release in our meta but when searching in
Modrinth this needs to be translated to -pre and the reverse needed to
be done for filtering after we fetched the version.
Now there are snapshots with -pre in name and that works with Modrinth
but when we translate it back we replace it with Pre-Release so the
easeiest patch is just to double the version(one with -pre one with
Pre-Release)
The correct one would be to complicate the code and identify the
versions that need the transition and only apply this for those.
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2025-12-22 19:55:47 +02:00
Alexandru Ionut Tripon
8a84f5fc1d
fix legacy skin model ( #4511 )
2025-12-22 19:32:25 +02:00
Alexandru Ionut Tripon
c723b3abe8
Update launcher/minecraft/skins/SkinModel.cpp
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Co-authored-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com >
Signed-off-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com >
2025-12-22 18:22:32 +02:00
Trial97
4b96c5736c
add copyright for modrinth code
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2025-12-22 18:20:06 +02:00
Seth Flynn
39c4e7c79b
fix(build): handle CMAKE_BUILD_TYPE with generator expressions ( #4553 )
2025-12-22 09:50:19 -05:00
Seth Flynn
85849fea41
fix(build): handle CMAKE_BUILD_TYPE with generator expressions
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Since we've started using ninja's multi-config generator, evaluating
CMAKE_BUILD_TYPE at configure-time is no longer reliable. Thankfully,
CMake offers "generator expressions" that are evaluated during build
system generation, which allows us to continue using these conditional
flags without much headache
Signed-off-by: Seth Flynn <getchoo@tuta.io >
2025-12-22 03:21:10 -05:00
Alexandru Ionut Tripon
ee21ad836f
fix modrinth modpack allways download latest ( #4549 )
2025-12-22 10:09:42 +02:00
Trial97
d7745d97f2
fix modrinth modpack allways download latest
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fixes #4547
introduced by #3828
made a mistake to use addonId instead ov fileId
this only applies to modrinth
on curseforge I could not reproduce this bug
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2025-12-21 22:45:57 +02:00
Trial97
08c45684de
match disabled mods on uninstall
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fixes #4537
This ensures that when looking to uninstall a resource prism will
consider the disabled ones to.
Right now we have a guard in place to prevent resources using the same
name so this check will allways match with the correct resouce.
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2025-12-20 23:54:31 +02:00
Trial97
f4b22dae90
fix accounts crash
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fixes #4541
introduced in
https://github.com/PrismLauncher/PrismLauncher/commit/3c46d8a412956a759f61ae802c540ef72d00b35d
The original commit introduced m_name but never used it.
When the endActivity would be called with a count of 0 this would crash
the laucnher.
How to reproduce: try to switch your skin in quick succession until you
get 429 too many requests as response to the login.
I will also presume this is not the only crash caused by this(hopefully
it is as it was not catched for four years)
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2025-12-20 23:23:27 +02:00
Alexandru Ionut Tripon
d3f59a8a43
fix(skin-preview): smoother chessboard background contrast ( #4534 )
2025-12-20 18:51:04 +02:00
Tayou
fcf201755c
fix skin preview leg rendering
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Signed-off-by: Tayou <git@tayou.org >
2025-12-20 08:50:49 +01:00
Rachel Powers
42b72d676c
fix(skin-preview): smoother chessboard background contrast
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Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com >
2025-12-19 16:53:31 -07:00
Alexandru Ionut Tripon
877b824c3b
fix skin depth ( #4524 )
2025-12-19 20:26:51 +02:00
Alexandru Ionut Tripon
2f540ffc61
fix elytra preview ( #4525 )
2025-12-19 20:26:35 +02:00
Seth Flynn
53fbc39ad1
Use sharun to bundle AppImage ( #4515 )
2025-12-19 03:43:51 -05:00
Trial97
e360a95c23
fix elytra preview
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2025-12-19 01:14:19 +02:00
Trial97
624d506fac
fix skin depth
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The skin overlay was drawn together with the original skin making it
blend weirdly. By drawing the overlay after the skin this blends with
the body corectly.
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2025-12-19 00:01:39 +02:00
Dylan Schooner
51b47050f9
Check specifically for GarbageAtEnd error
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- Out parameter for garbage data\n- Rename parseUntilMalformed to parseUntilGarbage
Signed-off-by: Dylan Schooner <dschooner05@gmail.com >
2025-12-18 15:23:48 -05:00
Dylan Schooner
9c7fe72f9c
Use Json::parseUntilMalformed in McClient::parseResponse
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Signed-off-by: Dylan Schooner <dschooner05@gmail.com >
2025-12-18 14:14:29 -05:00
Dylan Schooner
e1eee6e3ca
Add Json::parseUntilMalformed helper
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Signed-off-by: Dylan Schooner <dschooner05@gmail.com >
2025-12-18 13:33:13 -05:00
Dylan Schooner
43fce3ae46
Trim unexpected info from pack.mcmeta
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Signed-off-by: Dylan Schooner <dschooner05@gmail.com >
2025-12-18 12:34:41 -05:00
Alexandru Ionut Tripon
018ff600f6
Use static image when opengl context is not available ( #4509 )
2025-12-18 13:21:00 +02:00
Seth Flynn
e39e59acb6
revert: "fix(launcher): set correct bin path for self-contained appimages"
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Refs: b1b4b5d
Signed-off-by: Seth Flynn <getchoo@tuta.io >
2025-12-17 23:53:47 -05:00
Seth Flynn
1d8bf82ef8
revert: "fix(appimage): launch external processes with bundled linker"
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Refs: c305ed4
Signed-off-by: Seth Flynn <getchoo@tuta.io >
2025-12-17 23:53:46 -05:00
Trial97
f7111b6ec1
fix legacy skin model
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2025-12-17 00:03:19 +02:00
Alexandru Ionut Tripon
3c570f9e9c
Update launcher/ui/dialogs/skins/SkinManageDialog.cpp
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Signed-off-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com >
2025-12-16 20:56:41 +02:00