Alexandru Ionut Tripon
c64d871a28
Network: log server response on error ( #4726 )
2026-01-11 15:19:26 +02:00
Alexandru Ionut Tripon
136ad59fad
Fix environment variables always being discarded and custom commands always being overriden ( #4718 )
2026-01-11 15:19:17 +02:00
Alexandru Ionut Tripon
2b04da0c36
Fix shaderpacks folder being hidden ( #4707 )
2026-01-11 15:19:00 +02:00
Octol1ttle
7f3790bf73
change(NetRequest): log server response on error
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Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com >
2026-01-11 00:19:10 +05:00
Alexandru Ionut Tripon
62e17cd19e
fix modrinth environments filter ( #4704 )
2026-01-10 18:36:38 +02:00
TheKodeToad
cbe77872fa
Bump to 10.0.2 ( #4713 )
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me >
2026-01-09 15:57:24 -07:00
Sefa Eyeoglu
100b2aa6da
format the code ( #4717 )
2026-01-09 22:36:35 +01:00
TheKodeToad
01228cc0b7
Fix broken EnvironmentVariables and CustomCommands when tab is inactive
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me >
2026-01-09 21:13:12 +00:00
Trial97
53acc60983
format the code
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2026-01-09 22:28:25 +02:00
Mark Deneen
133842d6a8
Disable tooltips if using gamescope / Steam Deck. ( #4096 )
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* Disable tooltips if using gamescope / Steam Deck.
On a Steam Deck, Prism Launcher's window is scaled to fit the screen.
Whenever a tool tip is shown, it is often display outside of the window,
causing the compositor to scale the view to fit the new bounding box.
This effect is quite jarring, and I don't like it. This patch adds a
small global event filter which swallows up the tool tip events. It is
currently not configurable, although I suppose that could be an option.
Signed-off-by: Mark Deneen <mdeneen@gmail.com >
* Move tooltip filter addition from the Main Window to the Application.
Signed-off-by: Mark Deneen <mdeneen@gmail.com >
* Add license information to new files
Signed-off-by: Mark Deneen <mdeneen@gmail.com >
* Remove other authors, they should not have been added in the first place
Signed-off-by: Mark Deneen <mdeneen@gmail.com >
* Correct the years as well
Signed-off-by: Mark Deneen <mdeneen@gmail.com >
* Update launcher/ui/ToolTipFilter.cpp
Co-authored-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com >
Signed-off-by: Mark Deneen <mdeneen@gmail.com >
* Update launcher/ui/ToolTipFilter.h
Co-authored-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com >
Signed-off-by: Mark Deneen <mdeneen@gmail.com >
---------
Signed-off-by: Mark Deneen <mdeneen@gmail.com >
Co-authored-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com >
2026-01-09 22:13:45 +02:00
Alexandru Ionut Tripon
99c5c7b990
remove curseforge api key validation ( #4700 )
2026-01-09 22:13:08 +02:00
Alexandru Ionut Tripon
1d659b5c68
fix jpg icons ( #4706 )
2026-01-09 22:12:58 +02:00
TheKodeToad
c7501b747e
fix curseforge import ( #4699 )
2026-01-09 19:24:21 +00:00
Trial97
3f53670cc2
fix jpg icons
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fixes #4686 and fixes #4666
Forces jpg and jpeg to go through QPixmap first then to Icon.
The original behaivior used the QIcon internal engine to build the
QPixmap causing some inconsitencies.
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2026-01-09 16:36:05 +02:00
TheKodeToad
3e7ef5ee17
Fix shaderpacks folder being hidden on Windows
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me >
2026-01-09 13:54:14 +00:00
Trial97
a97c15d0fb
fix modrinth environments filter
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fixes #4630
reversed the conditions to check for side because somewhere the mod side
is no initilized(easier to check one line than search where it is not
initialized)
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2026-01-09 12:07:03 +02:00
Trial97
7f952d9fdf
remove curseforge api key validation
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2026-01-08 23:34:06 +02:00
Trial97
398689637d
fix curseforge import
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2026-01-08 23:12:31 +02:00
Alexandru Ionut Tripon
3b1a5dd3c0
Remove prismlauncher-qt5-git badge from README ( #4696 )
2026-01-08 18:24:13 +02:00
Elliott Tallis
ada0401137
Remove prismlauncher-qt5-git badge from README
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AUR has been deleted since Qt 5 builds are no longer possible
Signed-off-by: Elliott Tallis <tallis.elliott@gmail.com >
2026-01-08 15:54:24 +00:00
Alexandru Ionut Tripon
3e5990f8ec
Update build instructions links in README ( #4688 )
2026-01-07 21:34:27 +02:00
Dylan Renwick
e91d05922a
Update build instructions links in README
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Signed-off-by: Dylan Renwick <skidsirongenesisdev@gmail.com >
2026-01-07 14:08:01 -05:00
Alexandru Ionut Tripon
d191f83a62
Check that mouse press is inside view rectangle of CheckComboBox ( #4681 )
2026-01-07 12:26:22 +02:00
Alexandru Ionut Tripon
6ae06249cb
Skip asking for offline name when using offline account ( #4680 )
2026-01-07 12:25:53 +02:00
Octol1ttle
39e283169e
fix(CheckComboBox): check that mouse press is inside view rectangle
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Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com >
2026-01-07 14:03:38 +05:00
Octol1ttle
2e6efab913
fix: skip asking for offline name when using offline account
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Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com >
2026-01-07 13:27:04 +05:00
Seth Flynn
c3bcfec5e4
Fix AppImage zsync information ( #4671 )
2026-01-06 18:52:32 -05:00
Seth Flynn
4037446051
build(appimage): use tag for version when available
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Signed-off-by: Seth Flynn <getchoo@tuta.io >
2026-01-06 18:40:20 -05:00
Seth Flynn
20055aa2fa
Automatically use vcpkg to build on macOS and Windows ( #4670 )
2026-01-06 17:38:07 -05:00
Seth Flynn
44bf3aad29
build(macos/windows): automatically use vcpkg
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Previously `CMAKE_TOOLCHAIN_FILE` needed to be set manually, which was
kinda pointless when vcpkg is already installed and meant to be used
Signed-off-by: Seth Flynn <getchoo@tuta.io >
2026-01-06 17:08:44 -05:00
Alexandru Ionut Tripon
31da9f51f0
Don't use .index for shaderpacks ( #4658 )
2026-01-06 23:53:17 +02:00
Alexandru Ionut Tripon
3b967ee195
Bump to 10.0.1 ( #4662 )
2026-01-06 23:36:55 +02:00
TheKodeToad
3a7366a998
Fix oversights and make requested changes
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me >
2026-01-06 20:16:46 +00:00
TheKodeToad
e4991d81d7
Avoid some errors (less noisy log)
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me >
2026-01-06 17:55:44 +00:00
TheKodeToad
398305eb66
Less destructive delete
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me >
2026-01-06 17:54:16 +00:00
TheKodeToad
ea7122b641
Bump to 10.0.1
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me >
2026-01-06 17:49:45 +00:00
TheKodeToad
d625a28112
Properly show shaderpacks in export
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me >
2026-01-06 16:47:05 +00:00
TheKodeToad
1cf48dfd85
Don't use .index for shaderpacks
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Signed-off-by: TheKodeToad <TheKodeToad@proton.me >
2026-01-06 15:05:23 +00:00
Alexandru Ionut Tripon
639268798b
fix manifest generation for linux ( #4649 )
2026-01-06 17:01:44 +02:00
Alexandru Ionut Tripon
db0bdc6bed
Modified the plist to categorize it as a game [Mac] ( #4619 )
2026-01-06 14:19:11 +02:00
Alexandru Ionut Tripon
318a12cee6
change(program_info): more brand unhardcoding ( #4648 )
2026-01-06 14:16:17 +02:00
Alexandru Ionut Tripon
9b7630485f
use libarchive to extract release files ( #4641 )
2026-01-06 14:15:35 +02:00
Trial97
681c635f0e
fix manifest generation for linux
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2026-01-06 14:01:51 +02:00
Octol1ttle
abd482db4a
change(program_info): unhardcode brand from macOS bundle GUI identifier
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Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com >
2026-01-06 16:54:46 +05:00
Octol1ttle
c46eaec046
change(program_info): unhardcode brand from Windows files
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Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com >
2026-01-06 16:54:13 +05:00
Alexandru Ionut Tripon
d6942089cd
Change enum style guideline to PascalCase ( #4623 )
2026-01-06 12:57:23 +02:00
Alexandru Ionut Tripon
009b65cc1d
refactor: remove broken Qt includes ( #4643 )
2026-01-06 12:54:42 +02:00
Octol1ttle
56392a20ed
refactor: remove broken Qt includes
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Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com >
2026-01-06 15:51:47 +05:00
Trial97
7b0896a0b9
use libarchive to extract release files
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Signed-off-by: Trial97 <alexandru.tripon97@gmail.com >
2026-01-06 12:51:23 +02:00
Alexandru Ionut Tripon
b32bc08b34
ci: actually sign windows builds in Release env ( #4632 )
2026-01-05 20:34:47 +02:00